Galaxy Harvest
oleh levelrusso
Galaxy Harvest
Tag untuk Galaxy Harvest
Deskripsi
Di suatu tempat di belakang galaksi, petani angkasa menanam biojisim sebagai sumber untuk Empayar Galaksi. Seluruh planet menghasilkan megatan biojisim selama berjuta-juta tahun untuk dituai suatu hari nanti. Namun proses ini tidak mudah: evolusi yang tidak terkawal, serangan belalang angkasa dan kemalangan yang tidak dijangka boleh memusnahkan segalanya jika anda tidak bertindak tepat pada masanya. Misi anda adalah untuk membina dan mempertahankan industri pengeluaran biojisim antara bintang yang terunggul demi kemegahan Empayar!
Cara Bermain
Main melalui kempen dan jangan langkau arahan.
FAQ
Soalan Lazim (FAQ)
Apakah itu Galaxy Harvest?
Galaxy Harvest ialah permainan idle bertemakan angkasa yang dibangunkan oleh levelrusso di mana pemain membina dan mengurus operasi pengumpulan sumber antara galaksi.
Bagaimana cara bermain Galaxy Harvest?
Dalam Galaxy Harvest, anda mengumpul sumber dari pelbagai planet, menaik taraf sistem anda, dan mengautomasikan proses perlombongan untuk mengembangkan empayar kosmik anda.
Apakah sistem kemajuan dalam Galaxy Harvest?
Galaxy Harvest menawarkan naik taraf untuk kecekapan perlombongan dan pengeluaran sumber, membolehkan pemain meningkatkan pendapatan idle dan membuka planet baharu.
Adakah Galaxy Harvest menyokong kemajuan luar talian?
Ya, Galaxy Harvest membolehkan pemain memperoleh sumber semasa luar talian, menjadikannya permainan idle klasik yang sesuai untuk disemak secara berkala.
Siapa yang membangunkan Galaxy Harvest dan di mana anda boleh memainkannya?
Galaxy Harvest dibangunkan oleh levelrusso dan boleh dimainkan sebagai permainan pelayar di platform seperti Kongregate.
Kemas Kini Pembangun
Update 1.0.7
- Added global settings for autoharvest and auto suppression
- Planet list now shows environment type and collected animals
- New ‘close all notifications’ button
- Fixed bugs
Komen
Goggi2005
Nov. 12, 2014
Great game. A few things to say maybe: If good things could happen too I would be happier. Sun changes planets to habitability under 0. Asteroids destroying things.. I am stuck with a sunsystem full of Asteroid belts... If you could implement some positive coincidences it would be more satisfying.
Thanks for your reply! There are some positive events, but yes maybe we need to add some more, you have a point.
CluelessWonder
Nov. 12, 2014
Game is in desperate need of a tech unlock which allows the (re)building of planets from asteroid belts. Feel free to make it more expensive than Terramorphing, but the option needs to be there. There are so many events that lead to planet annihilation, and no way to either recover or fend it off. Too easy to end at a barren, asteroid-filled map.
Added a solution for this in the last update.
CaRiSMaSHeY
Nov. 20, 2014
I really liked the aim and system of the game. But there should be keybord shorcuts for attacking, feeding and harvesting. It's gettin tiring to choose an action and defend..
Chubawuba
Nov. 12, 2014
I have to agree, while good events happen, they only seem to happen when you scout a planet. After that, it's just wars, and technological failures and solar issues and asteroids that turn my whole system into a grave yard. I actually can't beat this level anymore and have to start over now. Which is frustrating.
dragon91
Nov. 15, 2014
Is there a way to use a planet with negative hospitality? Also could use a auto harvest all option somewhere so I'm not going planet to planet.
You can improve habitability of the planet after you learn terramorphing. And I enabled autoharvest by default in last update - you want it enabled anyway )