How to make a platformer game
oleh littlereddevil
How to make a platformer game
Tag untuk How to make a platformer game
Deskripsi
Belajar cara membina permainan platformer anda sendiri dalam beberapa minit! Tutorial ini akan memberi anda pelajaran penuh percuma dari pakar!
Cara Bermain
Hanya baca dan belajar! Pastikan anda ada Flash CS4
FAQ
Soalan Lazim (FAQ)
Apakah itu How to Make a Platformer Game?
How to Make a Platformer Game ialah permainan platformer gaya tutorial yang dicipta oleh littlereddevil di Kongregate, direka untuk mengajar pemain cara membina permainan platformer mereka sendiri.
Siapa yang membangunkan How to Make a Platformer Game?
How to Make a Platformer Game dibangunkan oleh littlereddevil.
Apakah jenis permainan How to Make a Platformer Game?
How to Make a Platformer Game ialah permainan tutorial platformer yang menggabungkan panduan pembangunan permainan dengan elemen permainan platformer klasik.
Bagaimana cara bermain How to Make a Platformer Game?
Dalam How to Make a Platformer Game, anda bermain dengan mengawal watak melalui peringkat platform ringkas sambil menerima arahan langkah demi langkah tentang mekanik platformer dan reka bentuk peringkat.
Apakah ciri utama How to Make a Platformer Game?
Ciri utama How to Make a Platformer Game ialah fokusnya untuk mengajar pemain cara membina permainan platformer mereka sendiri sambil mengalami elemen asas permainan platformer.
Komen
keavon
Jun. 26, 2010
So people, you you are having trouble getting the camera to follow the guy, YOU MUST MAKE THE INSTANCE NAME "Guy" as previously mentioned to be "guy", not "Guy". This will make it work. If you don't understand where to put:
onClipEvent(enterFrame){
_x=_root.guy._x
_y=_root.guy._y
}
It's the square you made on the stage. Click on it and only it (not he timeline) and push f9. That's where you put that code.
A note to the person who made this tut, please fix that and make it clear. :P
keavon
Jun. 26, 2010
oh, with a } at the end, making it:
onClipEvent(load){
if(MC.hitTest(XVAL,YVAL,true/false)){
do something
}
}
Sorry if the returns ( or \n's dont work)
keavon
Jun. 26, 2010
and where it asks you to do this:
if(MC.hitTest(XVAL,YVAL,true/false)){
do something
}
You should accually write this:
onClipEvent(load){
if(MC.hitTest(XVAL,YVAL,true/false)){
do something
}
That fixes it. Just assign that to the level!
:P
Personnel
Sep. 19, 2010
*solution to the enemy code not working:* where it says if(active) it should say if(alive)
keavon
Jun. 26, 2010
It's me AGAIN, me the "constant comment". You should really add a mute button.