How to make a platformer game

How to make a platformer game

oleh littlereddevil
Tandakan Permainan
Loading ad...

How to make a platformer game

Penarafan:
3.1
Tarikh keluaran: May 27, 2010
Kemas kini terakhir: May 27, 2010
Pembangun: littlereddevil

Tag untuk How to make a platformer game

Deskripsi

Belajar cara membina permainan platformer anda sendiri dalam beberapa minit! Tutorial ini akan memberi anda pelajaran penuh percuma dari pakar!

Cara Bermain

Hanya baca dan belajar! Pastikan anda ada Flash CS4

FAQ

Soalan Lazim (FAQ)

Apakah itu How to Make a Platformer Game?
How to Make a Platformer Game ialah permainan platformer gaya tutorial yang dicipta oleh littlereddevil di Kongregate, direka untuk mengajar pemain cara membina permainan platformer mereka sendiri.

Siapa yang membangunkan How to Make a Platformer Game?
How to Make a Platformer Game dibangunkan oleh littlereddevil.

Apakah jenis permainan How to Make a Platformer Game?
How to Make a Platformer Game ialah permainan tutorial platformer yang menggabungkan panduan pembangunan permainan dengan elemen permainan platformer klasik.

Bagaimana cara bermain How to Make a Platformer Game?
Dalam How to Make a Platformer Game, anda bermain dengan mengawal watak melalui peringkat platform ringkas sambil menerima arahan langkah demi langkah tentang mekanik platformer dan reka bentuk peringkat.

Apakah ciri utama How to Make a Platformer Game?
Ciri utama How to Make a Platformer Game ialah fokusnya untuk mengajar pemain cara membina permainan platformer mereka sendiri sambil mengalami elemen asas permainan platformer.

Komen

0/1000
keavon avatar

keavon

Jun. 26, 2010

7
0

So people, you you are having trouble getting the camera to follow the guy, YOU MUST MAKE THE INSTANCE NAME "Guy" as previously mentioned to be "guy", not "Guy". This will make it work. If you don't understand where to put:
onClipEvent(enterFrame){
_x=_root.guy._x
_y=_root.guy._y
}

It's the square you made on the stage. Click on it and only it (not he timeline) and push f9. That's where you put that code.
A note to the person who made this tut, please fix that and make it clear. :P

keavon avatar

keavon

Jun. 26, 2010

5
0

oh, with a } at the end, making it:

onClipEvent(load){
if(MC.hitTest(XVAL,YVAL,true/false)){
do something
}
}

Sorry if the returns ( or \n's dont work)

keavon avatar

keavon

Jun. 26, 2010

5
0

and where it asks you to do this:

if(MC.hitTest(XVAL,YVAL,true/false)){
do something
}

You should accually write this:

onClipEvent(load){
if(MC.hitTest(XVAL,YVAL,true/false)){
do something
}

That fixes it. Just assign that to the level!
:P

Personnel avatar

Personnel

Sep. 19, 2010

3
0

*solution to the enemy code not working:* where it says if(active) it should say if(alive)

keavon avatar

keavon

Jun. 26, 2010

5
1

It's me AGAIN, me the "constant comment". You should really add a mute button.