Trigger Knight

Trigger Knight

oleh Mintsphere
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Trigger Knight

Penarafan:
3.7
Tarikh keluaran: November 24, 2011
Kemas kini terakhir: April 02, 2012
Pembangun: Mintsphere

Tag untuk Trigger Knight

Deskripsi

Mini-Survival/RPG Eksperimen yang menggunakan mekanik satu butang! Pandu Kesatria untuk mengalahkan sebanyak mungkin musuh sebelum hayatnya tamat! Kumpul emas melalui pertempuran, dan bawa dia ke peralatan lebih kuat, item penyembuh, dan teknik serangan maut untuk menewaskan naga berbahaya, dalam keputusan pantas berpecah detik!

Cara Bermain

Klik - Tindakan. M/S - bisukan Muzik/SFX. P - Jeda Permainan

FAQ

Apakah itu Trigger Knight?
Trigger Knight ialah permainan aksi RPG pantas dengan satu butang yang dibangunkan oleh Mintsphere di mana anda membimbing seorang kesatria melalui pertempuran tanpa henti dan naik taraf.

Bagaimana cara bermain Trigger Knight?
Dalam Trigger Knight, anda membuat keputusan pada masa yang tepat dengan mengklik pada saat yang sesuai untuk membeli peralatan, memulihkan kesihatan, atau menghadapi musuh ketika kesatria anda berlari secara automatik ke hadapan.

Apakah gelung permainan utama dalam Trigger Knight?
Gelung permainan utama Trigger Knight berkisar pada pengurusan sumber, pembelian naik taraf di kedai, dan bertahan selama mungkin menentang musuh yang semakin sukar.

Adakah terdapat sistem kemajuan atau naik taraf dalam Trigger Knight?
Trigger Knight menampilkan sistem naik taraf di mana anda boleh membeli senjata, perisai, dan item pemulihan sementara untuk meningkatkan peluang hidup kesatria anda dalam setiap percubaan.

Adakah Trigger Knight permainan berbilang pemain atau pemain tunggal?
Trigger Knight ialah permainan aksi pemain tunggal yang direka untuk sesi pantas dan boleh dimainkan semula di pelayar PC.

Kemas Kini Pembangun

Nov 23, 2011 3:47am

THE ANDROID VERSION HAS BEEN RELEASED FOR FREE! HERE’S THE LINK: http://www.mintsphere.com/2012/01/31/news-trigger-knight-for-android-released/

Due to High demand of BGM Release, here’s the download link to the BGM : http://www.mintsphere.com/2011/11/27/music-martyrs-edge-ost-trigger-knight/

I’m sorry the update is rather slow, we’re till struggling with it bows

====

LATEST UPDATE IS v1.3, PLEASE CLEAR YOUR CACHE IF THE TITLE SCREEN DIDNT SAY SO.

fix 1.3
Some minor bug fixes, reduces (if not remove) the double dragon glitch, added Ability for the Knight: Critical – 10% chance to do 2x Damage.

fix 1.2
New algorithm added – better distribution of events; Battle made more frequent; overall game is paced up faster; Dragons are nerfed and less chance to encounter them; Battle rebalanced – Player will score double hits more often.

Quickfix v1.1
Wolves nerfed, Battles made slower – albeit more balanced, overall difficulty stepped down a bit, Tweet Button Added at the Score Screen.

v1.0
Game Uploaded, Supported Kong API

Komen

0/1000
LesuneFrost avatar

LesuneFrost

Nov. 30, 2011

59
0

"Less chance to encounter dragons." I'm not sure that worked, as i had just killed one, and an armorshop later and there was a second dragon. He proclaimed that i was tasty.

Apolluna avatar

Apolluna

Nov. 24, 2011

5082
86

Rather than have starting gold, you might consider having encounters give additional gold based on your level. Also, it'd be fantastic if your equipment visually changed as you upgraded to give a better feel of progression than currently exists. Good work so far!

drokly avatar

drokly

Nov. 24, 2011

3959
85

This is a great concept for a game. I would like to see some sort of bonus for you character for gaining levels though, instead of just score. Like maybe the starting gold increases per level, or equipment, or even just some basic stat increases. That way instead of having to rely solely on luck to complete the game, someone could grind their way to the same goal. I would love to see how this game turns out after you've taken some of the player input into consideration and work out the rough edges. Fantastic game, keep up the work, and when you're done tweaking this one to near perfection, then get working on the sequel! It's rare to find new games these days with such raw potential and it's exciting to find one. Thanks!

Mintsphere
Mintsphere Pembangun

We do have a sequel (or extension game) in mind, seeing the players' feedback and the experiment itself goes even better than our expectation. And lots of ideas posted in this boards too!

kirbopher avatar

kirbopher

Nov. 24, 2011

3535
88

You should get some bonus apart from the score when you level up or some bonus when you get an archievement =3

ChicoTripa avatar

ChicoTripa

Nov. 24, 2011

3445
101

when you lvl up you should gain extra initial money, hp damage ... a thing that help the game start