dotHack
oleh mrDN
dotHack
Tag untuk dotHack
Deskripsi
Permainan strategi tentang penaklukan "wilayah".
Cara Bermain
Hanya tetikus. Lihat tutorial dalam permainan untuk maklumat lanjut.
FAQ
Soalan Lazim
Apakah itu DotHack?
DotHack ialah permainan idle clicker yang dibangunkan oleh mrDN di mana anda bermain sebagai virus menentang program antivirus dalam komputer.
Bagaimana cara bermain DotHack?
Dalam DotHack, anda klik pada musuh untuk memberikan kerosakan, mengumpul data, dan menaik taraf virus anda untuk menjadi lebih kuat menentang gelombang pertahanan antivirus.
Apakah sistem perkembangan dalam DotHack?
DotHack menawarkan naik taraf yang boleh dibeli dengan data yang anda kumpul, serta sistem prestij yang membolehkan anda menetapkan semula kemajuan untuk bonus kekal.
Adakah DotHack menyokong kemajuan luar talian?
Ya, DotHack ialah permainan idle yang membolehkan virus anda terus mengumpul ganjaran dan data walaupun anda luar talian.
Platform manakah anda boleh mainkan DotHack?
DotHack boleh dimainkan dalam pelayar di Kongregate, menjadikannya boleh diakses di PC dan pelayar yang serasi.
Kemas Kini Pembangun
HINT: Overcharged cells (that have 20+ units of energy) transfer it faster (amount = cell_power / 10).
Komen
Elsean
Dec. 15, 2012
If you do make a sequel (which I think you should) maybe consider adding a level creator, or "ghost routes" - in which you can plot routes through the enemy so when you take a cell it will already have been set to output somewhere else. Along with the other idea's specified by others. It would be a great game, like this one!
del3629843
Mar. 05, 2013
Not to be confused with the animation or the console game…
jc66266
Feb. 09, 2012
I love this game, much like Tentacle Wars and Nano Wars, but I found it annoying that when the unit didn't have enough points on it, it would take away where the arrows are going to.
I think that it will be fun, but as I see many gamers don't like this "feature", my bad. -_- Thank for feedback.
Darvious
Apr. 07, 2012
Hate to beat a dead horse, but having to reset the energy flow for each cell when the supply runs out kills the fun and actually makes the game stressful. When I set a direction of flow, that's the direction the flow needs to go, until I change it, or the cell is captured by the enemy.
Vladthevampire
Feb. 08, 2012
holy f!!! very nice game 8/10. id give 10/10 if it was possible to click n slide over your territories to select the direction of expenditure... sorta like mass, or quick select. but great game great idea
Nice advice, if I will make 2nd part - I try to find good solution for that.