Pit King
oleh oultrox
Pit King
Tag untuk Pit King
Deskripsi
Permainan jam yang dibuat dalam 3 hari untuk Ludum Dare 44 dan diperkemas selepas itu sebagai pelepasan webgame! -. LINDUNGI HARTA KARUN ANDA. Anda adalah raja tengkorak! Anda bermula sebagai Tengkorak kecil, tetapi bersemangat untuk melindungi dan menjaga emasnya daripada setiap perompak yang berani masuk ke lubang anda! Pertahanan terbaik ialah tulang anda yang gagah? Bina turet tulang, dinding tulang dan bom tulang; menentang tentera raja manusia. -. Kredit: - Pengaturcaraan: JesÃēs Perez @oultrox. - Seni: Orlando Guevara @veryeviltomato. - Pencampuran dan penyuntingan bunyi: Marcel Antonorsi. Walaupun kami tidak menghasilkan sampel bunyi, ahli pasukan kami bekerja keras mencampurkan sampel audio menjadi SFX berkualiti. Terima kasih khas kepada www.freesound.org untuk platformnya yang hebat dan semua orang hebat yang menghasilkan item berikut: https://pastebin.com/HP2ZCDLm. Juga terima kasih khas kepada Kevin MacLeod untuk pendedahan hasil kerjanya yang hebat: AngloAzulu. Kami amat berterima kasih atas kebaikan anda.
Cara Bermain
-. Kawalan: - WASD untuk bergerak. - Klik kanan tetikus untuk menembak. - Klik kiri tetikus untuk membina dan menaik taraf turet. - Tekan Bar Ruang pada panel Naik Taraf untuk menaik taraf turet anda. - Tekan V pada panel Naik Taraf untuk membongkar turet anda. - Tekan Escape semasa menyeret objek boleh letak untuk membatalkan. - P atau Escape untuk Jeda. BARU: Kekunci pintas! - Tekan 1 untuk meletak bom. - 2 untuk meletak dinding. - 3 untuk meletak turet.
Kemas Kini Pembangun
V.1.0.22:
NEW mechanics: Hotkeys!
- Press 1 for placing bombs
- 2 for placing walls
- 3 for placing turrets.
- Balanced some enemies
- Added a bit more of delay between Waves
- Bombs reworked!
Komen
DCarrier
May. 15, 2019
It would be nice if there were hotkeys for putting down buildings and ways to put down more at once. Though that would mess with the balance, since as it is beyond a certain point you can easily get enough bones and the problem is putting down walls as fast as they get destroyed. Also, it would be good to have different kinds of towers. You might have more to choose from at the beginning, or have different ways to upgrade them. And it would be good if you could repair buildings and walls, or at least replace the walls.
Thanks for the feedback, we'll consider it but giving the time we had for polishing and developing the game being this one an gamejam entry ( the game was made in 48 hours and polished bit more of a week after initial release) it was a total challenge doing hotkeys for everything, I managed to do hotkeys for upgrading and deconstructing, which is the way for replacement for now; We'll explore more ideas if the interest is there! Thank you.
hatemakingnames
May. 24, 2019
Should be a way to repair. Also, I think waves shouldn't be sent automatically.
Deconstructing and constructing it's an alternative for now for that I'm afraid. Waves now will have a better delay for you to prepare as well!
hatemakingnames
May. 25, 2019
Not sure what all the recent changes were, but the difficulty seems to ramp up a lot faster. Possibly adjust the costs or number of enemies per wave...and maybe have two bombs, big and small (old way/price)
Thanks for the feedback! Yeah you can check the recent changes as we did some stuff regards the waves that you mentioned, reworked the bombs, now there's hotkeys for fast placing deployables and such.
soul4hdwn
May. 28, 2019
the moment archers appear is when i lose they have more hp than my turrets and its a net loss if trying to use bones as ammo. how am i supposed to build stuff up if i can't last 3 waves?
We will balance it better, it's really hard for us to pull off with a perf balance.
archerbob
Feb. 12, 2023
What can I say, the enemies move faster and faster and you do not, having to place items via drag and drop one at a time is slow and ultimately you lose because you cannot keep up, not due to lack of any strategy you might use.