Planet Blirp 2

Planet Blirp 2

oleh robscherer123
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Planet Blirp 2

Penarafan:
3.4
Tarikh keluaran: November 30, 2012
Kemas kini terakhir: November 30, 2012
Pembangun: robscherer123

Tag untuk Planet Blirp 2

Deskripsi

Pertahankan diri dari makhluk asing sambil mencari rakan sepasukan dan melarikan diri dari planet Blirp yang menakutkan. SEKALI LAGI!

Cara Bermain

Kekunci anak panah atau WASD untuk bergerak. Tetikus untuk menembak.

Komen

0/1000
Argl avatar

Argl

Dec. 01, 2012

12
0

I really like the idea of an evolutive shooter with a nice scenario, new maps, new buddies. 4/5 because the gameplay is still quite repetitive and is all about upgrades... Also, coin collecting system is frustrating : coins are very small and always scattered all around. Why about a simple magnet upgrade ? (sorry if I haven't seen it)

GinoBoby avatar

GinoBoby

Nov. 30, 2012

27
1

I really like the game! However, when I died and restarted, my skills were reset (which I think is good) but not my level! So getting upgrades was impossibly harder.

unclejo avatar

unclejo

Dec. 01, 2012

10
0

Wow, a game that punishes me for wanting to play it multiple times, good design there!

vincentp avatar

vincentp

Dec. 04, 2012

6
0

It's pretty good, solid core gameplay, but wow is there a lot of frustrating design decision. For instance, the coin magnet. Where is it? I don't see one anywhere. These coins are tiny, you have to run directly over them, and they spray freakin everywhere. The waves come so fast I can barely collect the stupid things, I'm just constantly watching more coins spill out all over the place. The skill reset with no level reset makes playing a second time unenjoyable and sort of pointless. 3/5 until some of the gameplay is ironed out.

MechaPants avatar

MechaPants

Dec. 01, 2012

5
0

Ctrl for is terrible if you use wasd. Because crtl+w closes the window *facepalm* make space the jump, and move the space functions to q or e. Just go ahead and assume wasd your game is hard enough where casual gamers won't get very far anyway.