KIWAYA

KIWAYA

oleh rogerty1
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KIWAYA

Penarafan:
2.5
Tarikh keluaran: April 12, 2019
Kemas kini terakhir: April 12, 2019
Pembangun: rogerty1

Tag untuk KIWAYA

Deskripsi

You received untested tools to go underground.

Destroy bugs, get as deep as possible and listen to a penguin.

Questions (if you would be so kind to answer these)
What did you enjoy most?
What did you dislike?
Is there anything you want to let me know (to further fix the game)?

Cara Bermain

Go underground.
WASD + mouse.

FAQ

Apakah itu Kiwaya?

Kiwaya ialah permainan idle berasaskan pelayar yang dibangunkan oleh rogerty1 di mana pemain memperoleh kemajuan dan sumber dari semasa ke semasa dengan mengurus naik taraf dan automasi.

Bagaimana cara bermain Kiwaya?

Dalam Kiwaya, anda terutamanya klik untuk menjana sumber, kemudian menggunakan sumber tersebut untuk membeli naik taraf yang meningkatkan pendapatan dan membuka ciri automasi.

Siapakah pencipta Kiwaya?

Kiwaya dibangunkan oleh pengguna rogerty1 dan boleh dimainkan di platform Kongregate.

Apakah sistem kemajuan yang terdapat dalam Kiwaya?

Kiwaya menampilkan naik taraf inkremental, membolehkan pemain meningkatkan penjanaan sumber dan mengautomasikan permainan untuk kemajuan jangka panjang yang tipikal dalam permainan idle.

Adakah Kiwaya menyokong kemajuan luar talian?

Ya, Kiwaya menawarkan kemajuan luar talian supaya pemain terus memperoleh ganjaran walaupun ketika tidak bermain secara aktif.

Komen

0/1000
DouglasGrave avatar

DouglasGrave

Apr. 16, 2019

2
0

I'm not sure if day 4 is supposed to be the end, but after that it bugs out and has no proper ending. It doesn't restart properly after that if returning to the menu.

marielda avatar

marielda

Apr. 20, 2019

1
0

Like the previous commenter, my game ended at day 4: it just said "retry/return to menu" with no continue button. As for your questions, I really enjoyed the madlibs style opening, it was surprising and made me laugh. I thought the way the earth crumbled in chunks rather than just a straight line was cool. It might be nice if there was some indication of how it was going to crumble so you didn't end up removing pieces that weren't useful. I felt like the hitboxes seemed a little weird on some of the bugs, like I wasn't sure when things hit. I was a little confused about the weapon difference, maybe adding an explanation or weapon selection could help? There were sometimes pickups in the rocks, I wasn't sure what they did. Overall, it seems like a solid mining game that could be improved by clarifying some things and maybe more choice.

rogerty1 avatar

rogerty1

Apr. 16, 2019

0
0

Thanks for the feedback, that sounds like a bug. Day 4 is not the end. I will update it.