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Arrf bug, the key to open the cage got missing while I was taking the wood out of the fire, I'm stuck.
Nice game but still some bugs.
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need to fix the glitch of going back to 1961 and being able to put the key in the pot of water. accidentally did that. damn!
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The black screen bug, is real issue for alot of players, please see that it is fixed as soon as possible or it will cause this game to get underated. The game is really nice by the way I was enjoying it untill it bugged.
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Like several other players, this game crashed right near the end and I don't have the patience to play again just to get the badge (and no guarantee it will not crash again).
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The screen can go black on any of the transitions from season to season. I've had it happen on a couple different ones, not sure if it's due to a number of transitions made or time played or what though.
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It stuck on the last screen with the static image and it won't let me complete the game to get my badge! Reloading the page does nothing...
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Unfortunately you can make mistakes that make the game impossible to complete, and there's really no way to know enough to avoid. It's really a lot to ask the player to start all over because of something that was unknowable. Items that have more than one use should be re-obtainable since it's not necessarily intuitive to know which purpose to address first.
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anyone one who thinks the moon or the game is creepy i agree also summer is the first creepy season this is all i saw in summer until i got scared and left 1:the room is dark red 2: the phone says "there will be blood" 3: well outside the window and the moon is creepy 4: the moon has a window theres a girl and she D I E S 5: EVERYTHING on summer is creepy
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It's a very nice game, but I do have one chief complaint: Even on low quality, there are times when the game lags to the point where clicks aren't registered for several seconds. Case in point: The cabinet under the sink, I tried to open it up. Click click click click, open, shut, open, shut. Same with picking things up. Then again, I guess it does add to the creepiness a bit.
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Sometimes I can't finish the game because all I see is a black screen when I'm trying to move between time "blocks"... Is this a bug or am I doing something wrong?
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Utterly illugic, and most importantly programmed like crap. The game hang up three times during my playthrough, and a fourth during the damn ending even!
Moreover, could the author care to explain HOW would one know the bird is attracted to the sound of a radio?
Meh. One star.
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Quite possibly the worst escape game I have played in a VERY long time. At no point did ANY of the actions make ANY sense at all. The entire game was completely random in nature, the graphics and click-box placement were sub-par, and the complete lack of any sort of instructions made for a rather fruitless attempt at completion. It's as if the developers weren't even TRYING to make a decent game. 1/5 stars, and if I could give it a 0/5, I would.
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This is really fabulous and atmospheric- reminds me of the Submachine games, similar feel. I will add, though, Prozac (fluoxetine) was not available in 1964; phenelzine (Nardil), trancylcypromine (Parnate), and isocarboxazid (Marplan), amitriptyline (Elavil), desipramine (Norpramin), and imipramine (Tofranil) would have all been available, though modern players probably would not recognize any of them.
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Spoiler, though you may want to read so you don't get permanently stuck: After you go back in time and put 9:05 on the clock from the first level, you get some items, you use the coat hanger on the radio and recieve a key, DO NOT put this key in a pot of water. Your game will glitch, and you'll receive a shrimp. At this point you won't be able to proceed.
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I see you still haven't fixed the glitch where one opens a drawer with spiders crawling around, closes it, and then is still able to see the spiders crawling around even in the closed state. Top notch coding right here, everybody, observe and learn.