Shadee Rpg: The Missing Weapons

Shadee Rpg: The Missing Weapons

oleh speedwave
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Shadee Rpg: The Missing Weapons

Penarafan:
3.3
Tarikh keluaran: March 18, 2017
Kemas kini terakhir: April 02, 2017
Pembangun: speedwave

Tag untuk Shadee Rpg: The Missing Weapons

Deskripsi

Akhirnya ia berlaku, permainan RPG yang diilhamkan secara longgar dari Shadee S Shadohey dan telatah animasinya kini tiba! Menampilkan Shadee S Shadohey dan rakannya Yokel the local, serta banyak watak baharu, dan kawasan yang penuh dengan peta. Ditambah kawasan tambahan untuk diterokai, dan jalan cerita yang benar-benar permulaan sesuatu yang besar. (Juga mengandungi gurauan lucu, banyak harta karun dan banyak lagi!). JUGA PENTING!! Muzik mungkin mengambil masa untuk dimuatkan! Tapi ia ada! Ini hanya percubaan pertama (diharapkan akan ada lagi), untuk mencipta permainan di RPG maker MV. Terima kasih khas kepada: VasantJ (Bantuan tambahan dan inspirasi!). Toa_of_Pi (Penguji Beta). Zeldianlink (Penguji Beta). hop673 (inspirasi). Bahamunt (Penguji Beta Utama). HeatedHavocFTW (juga penguji beta)

Cara Bermain

. Gunakan klik kiri untuk memilih dan masuk, juga boleh guna bar ruang. Klik kanan untuk kembali dari pilihan dan untuk buka . menu. . Kekunci anak panah untuk bergerak. atau klik pada skrin untuk bergerak. Klik kanan untuk akses menu dan klik kiri untuk memilih (atau guna kekunci anak panah). *JUGA PENTING!!* Muzik mungkin mengambil masa untuk dimuatkan! Tapi ia ada!

Kemas Kini Pembangun

Apr 2, 2017 8:43pm

Another new update is up, in which walking to other areas should be much smoother and prices have been updated for items.

Komen

0/1000
Tridus avatar

Tridus

Mar. 26, 2017

13
0

What's up with 1467 anyways?

sidson avatar

sidson

Apr. 10, 2017

10
0

It was a nice game... BUT:
1. There was to much space containing nothing. Sometimes it was ridiculous that party was going for the few seconds in one direction and not a single thing changed on the screen. Also - houses are too big, they should be more cozy and better designed. Try to avoid huge maps with nothing in them.
2. There was almost no interaction with objects and people. You should give some information about objects or hide items in them (e.g. potions in broken jars).
3. TOO MANY POTIONS. TOO MUCH MONEY. Really - try to make finding some items more rewarding. When I found Solomon's ring, I thought it was one of a kind... nope. There are plenty in the shop.
4. Add some desctiption to equipment. Solomon's ring halves the MP cost of spells - cool, but I should be given that information in the description.

But I have a nice time playing your game, keep trying and you will be a good RPG creator. (You have nice sense of humor, and that is something important.)

pehuen87 avatar

pehuen87

Apr. 01, 2017

7
0

Nice game! A bit slow during the fights... That's the only thing I found a bit off. But all in all, good game.

pehuen87 avatar

pehuen87

Apr. 01, 2017

7
0

i killed that snail until i got bored, lot of money and exp...

Hanure avatar

Hanure

Mar. 26, 2017

18
1

I wish Kong would do something about the tag trolls

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