10 More Bullets

10 More Bullets

oleh sushistory
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10 More Bullets

Penarafan:
3.8
Tarikh keluaran: October 25, 2013
Kemas kini terakhir: October 27, 2013
Pembangun: sushistory

Tag untuk 10 More Bullets

Deskripsi

How many ships can you destroy with 10 more bullets ? In this sequel of "10 Bullets", the objective remains the same : wait for the perfect spot and shoot to trigger massive chain reaction. And this time, upgrading your hero and collecting in game boosters will make it a total destruction.

Cara Bermain

Space or click to shoot.
New version :
V1.1 changes : fix the disappearing bug.
V1.2 changes : some delay to grab stuff on the ground, more gold reward for the score, added kongregate scores, small fixes.

FAQ

Soalan Lazim

Apakah itu 10 More Bullets?
10 More Bullets ialah permainan penembak arked idle yang dibangunkan oleh Sushistory di mana anda berusaha mendapatkan skor tertinggi dengan bilangan tembakan yang terhad.

Bagaimana cara bermain 10 More Bullets?
Dalam 10 More Bullets, anda menembak peluru ke udara untuk memusnahkan gelombang kapal angkasa yang jatuh, dan setiap peluru boleh mencetuskan reaksi berantai untuk kombo lebih besar dan skor lebih tinggi.

Apakah jenis permainan 10 More Bullets?
10 More Bullets ialah permainan klik arked ringkas dengan mekanik idle, memfokuskan pada masa tembakan anda dan memaksimumkan reaksi berantai untuk mengumpul mata.

Adakah terdapat naik taraf atau sistem kemajuan dalam 10 More Bullets?
Ya, dalam 10 More Bullets anda boleh menggunakan emas yang diperoleh daripada memusnahkan kapal untuk membeli naik taraf yang memperbaiki peluru anda, membuka pembantu, dan meningkatkan potensi skor anda.

Bolehkah anda bermain 10 More Bullets secara luar talian atau percuma?
10 More Bullets ialah permainan pelayar percuma yang boleh dimainkan terus dalam talian, tetapi tidak menawarkan permainan luar talian.

Komen

0/1000
yaykitties avatar

yaykitties

Oct. 27, 2013

1977
32

Would be nice if 'fire for free' would reset the timer, instead of taking up two spots for no added benefit.

Immortalmoo avatar

Immortalmoo

Nov. 03, 2013

720
11

1. boosts of the same type should either stack or not take up the same slot
2. if all slots are taken, boosts should at the very least refresh the timer instead of just go to waste.
3. would be nice to allow grabbers to prioritize what they grab. Maybe give us that option during the game to select that.
4. great fun!

sushistory
sushistory Pembangun

Good summary of nice to have.

Dragonalx avatar

Dragonalx

Oct. 26, 2013

860
21

Really nice and addicting chain reaction game. My main complaints are with the boosters though. Collecting new ones really should replace existing ones, because at the moment they just go to waste even if a current one is about to run out moments later. It would also be nice to have an option to prioritize which to keep over others (for instance, I'd always rather have more ships over faster grabbers).

sushistory
sushistory Pembangun

yep interesting ideas

TrickyMartin avatar

TrickyMartin

Oct. 25, 2013

1652
59

The game shouldn't instantly end when no more shots are left. Give my guys some more time to pick up gold or boosters (especially with a free-firing lying around)...

sushistory
sushistory Pembangun

Probably true for the free shots and for the gold. I should test that. ----------> DONE, new version up.

oooNEOooo avatar

oooNEOooo

Oct. 25, 2013

1073
44

Great game, although once you upgrade to a certain level it starts to become a bit of a grind.

Great concept, love the one button control

sushistory
sushistory Pembangun

Thanks, for begin and end ;)