Mat Rempit : The Chase
oleh tamugaia
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Mat Rempit : The Chase
Tag untuk Mat Rempit : The Chase
Deskripsi
Mat Rempit, seorang eksekutif korporat yang dituduh melakukan rasuah, terpaksa menggunakan kekerasan untuk membebaskan dirinya dari cengkaman pihak berkuasa. Tunggangan motosikal anda di lebuh raya, elak peluru polis dan pertahankan diri anda dengan pelbagai senjata! Dibangunkan oleh Tamugaia
Cara Bermain
WSAD atau kekunci anak panah untuk bergerak. Tetikus untuk menghala dan menembak. Bar ruang untuk Kedai
Kemas Kini Pembangun
Note on the โInnocentโ vehicles: People are saying whether or not to destroy them? Feeling bad shooting them or using them as shields? The reason I did not put in any help on the is because I am giving the player the freedom to do whatever they want, since they are playing as the protagonist. If you feel that you want to shoot the vehicles down and get cash, go ahead. If you are goody goody and donโt want to touch them and want to try not to let the cops shoot them, go ahead. If you want to use them as shields, which is a good idea, go ahead! So for this, I do not see any issue. Just do whatever you want, and that way, you will have more fun!
Komen
MiscellanyMan
Jan. 17, 2013
Good concept, pretty good writing, but extremely repetitive. Shop could use some better offerings too. I forgot about it at first and used my pistol for the first half of the game or so, then remembered it was there and upgraded straight to the laser. The ability to buy armor, or toss some oil slicks on the road, or anything of that sort might make the shop more useful. Also, could use some guidance on the innocent vehicles. Are we supposed to protect them? Given that Mat Rempit is a crusader for justice, I feel really bad using the trucks as shields, but that's what it seems they are there for. I look forward to seeing a much-improved second chapter, but I can't give this a high score as it stands.
Slry
Jan. 18, 2013
On the right track, though this is still a beta.
A) Shop is useless as of right now. Its actually possible to win without upgrading (though a bit difficult). Either increase difficulty to make the shop necessary or do away with it.
B) I agree with MM, I don't know if i should be letting those innocent people die? Somehow incorporate this into gameplay for level score bonus to reflect surviving innocents?
C) You could probably do away with switching between weapons, I mean why would someone want to switch back to an inferior weapon?
Anyways good job for now but it still needs to be fleshed out a bit and polished.