Dash'n Knights

Dash'n Knights

oleh turnA
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Dash'n Knights

Penarafan:
3.7
Tarikh keluaran: April 23, 2012
Kemas kini terakhir: April 27, 2012
Pembangun: turnA

Tag untuk Dash'n Knights

Deskripsi

Ikuti Dash dan rakan-rakan Dashing Knights untuk membongkar organisasi jahat misteri di benua utara! Main sebagai Dashing Knights dalam versi pool unik strategi berasaskan giliran/RPG! Tewaskan setiap tahap dan cabaran tambahan untuk membuka pelbagai naik taraf dan banyak pencapaian sepanjang perjalanan. Bolehkah anda bantu Dashing Knights melengkapkan perjalanan mereka? - Pilih arahan Gerak dan pilih arah musuh untuk bergerak ke arah mereka. Apabila melanggar musuh, unit anda akan menyerang secara automatik. - Pilih arahan Bertahan untuk kekal di tempat dan mengurangkan separuh kerosakan dari serangan masuk. - Pilih arahan Balas untuk kekal di tempat dan menyerang secara automatik sesiapa yang menyerang anda. - Pilih arahan Item untuk guna pelbagai ramuan dan senjata elemen dalam pertempuran. *Edit*. Frontpaged? Wow! :D. Terima kasih atas semua maklum balas dan sokongan! Saya akan cuba atasi beberapa isu yang anda bangkitkan.

Cara Bermain

Tetikus sahaja.

Kemas Kini Pembangun

Apr 22, 2012 10:24pm

1.05
- Add new tutorial
- Fix durability/element weapon upgrade mix-up
- Revise path guide size
- Spacing up the action panel to avoid wrong click
- Change No Move Challenge to Half Speed

FAQ

Apakah itu Dash'n Knights?

Dash'n Knights ialah permainan RPG aksi yang dibangunkan oleh TurnA yang menampilkan pergerakan dan pertempuran berasaskan fizik.

Bagaimana cara bermain Dash'n Knights?

Dalam Dash'n Knights, anda mengawal sekumpulan kesatria, membidik dan melancarkan mereka di atas grid untuk menyerang musuh, menggunakan mekanik pelanggaran dan lantunan.

Apakah sistem kemajuan dalam Dash'n Knights?

Dash'n Knights membolehkan pemain memperoleh emas dan pengalaman untuk menaikkan tahap wira, menaik taraf peralatan, dan membuka kemahiran serta kebolehan baharu semasa anda maju.

Adakah Dash'n Knights mempunyai mekanik permainan unik?

Ya, Dash'n Knights menggabungkan pembangunan watak RPG dengan pertempuran berasaskan fizik, di mana kedudukan dan sudut pergerakan memainkan peranan penting dalam pertempuran.

Bolehkah anda mengulang peringkat terdahulu atau grind untuk naik taraf dalam Dash'n Knights?

Pemain boleh mengulangi peringkat yang telah diselesaikan dalam Dash'n Knights, membolehkan mereka memperoleh lebih banyak sumber, pengalaman, dan menaik taraf pasukan untuk cabaran yang lebih sukar.

Komen

0/1000
Neafariousdeath avatar

Neafariousdeath

Apr. 24, 2012

134
11

very good concept but a few improvent is required... maybe the tutorial should teach how to do multiple combos (for example putting a character in counter then hitting a monster towards him), moreover since it's a stragegic game we shuold be able at least to see where we are throwing the monster instead of hoping in some Pinball God to aid us.

turnA
turnA Pembangun

You're right about that. Maybe I need to add more explanation about various game system in-depth. The Pinball God already bestowed his blessing in the form of Movement Prediction Guide feature ;)

TMINTH avatar

TMINTH

Apr. 23, 2012

113
13

The buttons are too close together. Too many times I've hit 'defend' instead of 'move'. One time I lost a battle I should have won due to this.

turnA
turnA Pembangun

I think I see what you mean. I'll try to fix it on the next update. Thanks for the info.

azzondean avatar

azzondean

Apr. 25, 2012

75
8

TurnA, you are doing a great job updating the game, i love it when a developer gets really involved and does everything they can to make the game better. that deserves a lot of respect.

turnA
turnA Pembangun

Thanks for the comment, I really appreciate it! At least until the development of my next games starting (very soon!), I'll try to address bugs/feedback that can help improve the gameplay, without changing my initial concept for the game.

phoenix_reborn avatar

phoenix_reborn

Apr. 29, 2012

42
4

awesome concept.
would've been an amazing game if each character had some unique skills of his own. maybe special attacks or spells or something!

Atrius2242 avatar

Atrius2242

Apr. 23, 2012

158
25

Add something so you can move the screen around easily, or so that it follows whatever got hit and is flying around. Make it a littler clearer how elements interact. Also, you should allow characters to use 1 item per turn. It's often not worth it to switch to a weapon and give up several hits if you're good at chaining attacks.

turnA
turnA Pembangun

I have revised the game with better screen movement. But it doesn't change the fact that you will only able to move the screen (with mouse) when it's your turn to move. That's also part of the strategy/decision making in the game, do I use this weapon and lost a chance at chaining attack, or do just attack the enemy although their elemental power is significantly stronger than you?