Olaf the Boozer - playable prototype
oleh vmikhav
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Olaf the Boozer - playable prototype
Tag untuk Olaf the Boozer - playable prototype
Deskripsi
Did you have such a thing that you wake up after booze and can’t remember what happened last night? I didn’t, but our hero Olaf ... With unenviable regularity, he wakes up in a dilapidated house and tries to remember how he did it. Your task as a player is to restore the hero’s path from the bed to the front door, visiting each destroyed item only once.
Cara Bermain
Arrows to move
FAQ
Apakah itu Olaf the Boozer?
Olaf the Boozer ialah permainan platformer aksi gaya retro yang dibangunkan oleh vmikhav, di mana anda mengawal Olaf dalam misi melibatkan minum dan mengelak halangan.
Bagaimana cara bermain Olaf the Boozer?
Dalam Olaf the Boozer, anda menggunakan kawalan papan kekunci untuk menavigasi tahap platformer, melompat mengelak bahaya, dan mengumpul cawan bir sambil cuba sampai ke pintu keluar.
Apakah objektif utama dalam Olaf the Boozer?
Matlamat utama dalam Olaf the Boozer ialah membimbing Olaf melalui tahap mencabar yang dipenuhi perangkap dan musuh, mengumpul sebanyak mungkin bir untuk meningkatkan skor anda.
Apakah jenis permainan yang ditawarkan oleh Olaf the Boozer?
Olaf the Boozer menawarkan permainan platformer klasik dengan penekanan pada masa lompatan, mengelak perangkap, dan tahap yang semakin sukar.
Adakah Olaf the Boozer percuma untuk dimainkan dalam talian?
Ya, Olaf the Boozer ialah permainan platformer percuma yang boleh anda mainkan terus di pelayar anda di Kongregate.
Komen
JoeKherr
Feb. 17, 2020
WASD. Undo. R = reset. Allow skip/next via keyboard
I updated keyboard input
SaplingArcher
Feb. 20, 2020
awsome :D i'd suggest a level select and more levels, but otherwise this is a fun concept and great game :D 5/5! Would love to see more.
Thanks! I already think about world map and levels selector.
Ravensvoice
Feb. 20, 2020
fun idea, a bit on the easy side puzzle wise
Thanks)
Pykrete
Feb. 19, 2020
Since you're already saving a chain of moves for the replay, an undo button would be nice. More pressing need is to be able to highlight all targets -- most of the targets are obvious, but a couple of the ones introduced later might be a bit hard to see.
Yes, I will add Undo button. I'm trying to keep all the targets obvious and, actually, I already used almost all available assets for targets. P.S. Undo button is ready