60sec : Geometric Madness
autor BaptisteT1
60sec : Geometric Madness
Tagi dla 60sec : Geometric Madness
Opis
Unikaj bloków spadających z nieba i podbijaj mnożnik, by zdobyć jak najlepszy wynik! Gra stworzona jako 2-miesięczne ćwiczenie w ISART Digital, Francja, na kierunku GameDesign&Programming. Proszę o komentarze i ocenę, żebym mógł ją ulepszyć. Dzięki!
Jak grać
Strzałki do poruszania się, spacja by zmniejszyć rozmiar swojej figury.
Komentarze
RaZouille
Mar. 02, 2012
Good idea to change the size of the object you control, just the collision detection to correct and it will be nice ;)
bumbubu
Feb. 29, 2012
1) There is something wrong with collision detection. 2) "Developped" -- typo, "Realised" should be "created" instead I believe? however, I'm not very good in English myself, so I'm not sure. 3) The game looks somewhat unbaked. Rotating rectangle don't add much to the game mechanics, and don't really make it "geometric madness". Maybe it would make sense to add more "geometric madness"? e.g. more geometric enemies, pulsing and rotating things, or whatever.
Thanks a lot for your comment ^^ The description of the game seems to be correct now, i'm really sorry about this. Your comment is very constructive, i'm gonna try to do those changes as soon as possible. Thanks again.
affan98
Feb. 29, 2012
good game but you should add some music
I'm gonna do this soon, i just need my sound designer to give me his work ! :)
BobTheCoolGuy
Feb. 29, 2012
Good job :^) You should add high scores with the Kong API.
Done :p