Lute Quest 2

Lute Quest 2

autor CuriousGaming
Zgłoś błąd
Zgłoś grę
Loading ad...

Lute Quest 2

Ocena:
3.4
Data wydania: March 04, 2012
Ostatnia aktualizacja: March 13, 2012

Tagi dla Lute Quest 2

Opis

Te wredne demony ukradły idol bezczynności! Czy uda Ci się go odzyskać? Epicka tekstowa walka RPG.

Jak grać

To gra idle. Twój potężny bohater sam wyruszy do lochu i będzie walczył, ale możesz mu trochę pomóc. Wydawaj punkty statystyk, gdy postać awansuje. Wycofaj się z walki, gdy idzie źle. . Wybierz, jak często bohater próbuje rzucać zaklęcia. Oszczędzaj manę na trudne walki. Trafienie i Unik % dotyczą potwora na tym samym poziomie co Ty. Może się różnić dla innych przeciwników.

Aktualizacje dewelopera

Mar 4, 2012 4:02am

For GDFierceDiety, who spent more time playing Lute Quest than I spent making it.

I’ve made a few changes, as it appears my estimates were a bit off for high level characters.

XP gain is less for high level characters
High level monsters should hit harder
Only dwarves get the toughness bonus now
High level wizards now spend their spell points more recklessly
25 new monsters!

Komentarze

0/1000
nimrodplanete avatar

nimrodplanete

Feb. 03, 2015

17
0

Would be nice if there was a reward for completing a dungeon.

JohannasGarden avatar

JohannasGarden

Mar. 16, 2012

52
3

This has gone from being my favorite idle idol game, which is a classification with admittedly little competition, to my favorite of all idle games. It's fun to come back to after leaving it for hours, and the cleverness is fun when I do look during chat. You've really come a long way since your first game! I mean, most developers come a long way since their first game, but I actually remember all of yours ;D

CuriousGaming
CuriousGaming Deweloper

I'm glad you like this one! Idle games are a really curious concept. Wikipedia has no entry for them.

mikke85 avatar

mikke85

Mar. 07, 2012

47
3

Here's an idea for you. How about instead of getting random dungeons let a new player always start at a lvl 0 dungeon, if he/she beat it, then he/she goes to a lvl 1 dungeon and so on, same with failing exept you go back a dungeon level. instead of failing a lvl 4 dungeon and then having to go to a lvl 10 dungeon for example.

CuriousGaming
CuriousGaming Deweloper

It's sort of like that already. Except there's some randomness in choosing the dungeon, so you don't end up fighting the same monsters all the time.

mikke85 avatar

mikke85

Mar. 07, 2012

55
4

It's a shame this game is so low rates. it's awesome! I really hope you keep updating this!

hofdiddy avatar

hofdiddy

Feb. 21, 2014

25
2

you should get reward (like stats) if you completely explore an entire area without dying! + if you agree.