DropClick

DropClick

autor FreyrH
Zgłoś błąd
Zgłoś grę
Loading ad...

DropClick

Ocena:
2.9
Data wydania: April 01, 2012
Ostatnia aktualizacja: April 04, 2012
Twórca: FreyrH

Tagi dla DropClick

Opis

DropClick to prototyp gry z kulkami oparty na fizyce, inspirowany SameGame. Celem jest zdobycie jak największej liczby punktów poprzez klikanie na połączone kulki zanim skończą się ruchy. Jeśli chcesz wesprzeć dalszy rozwój gry, wrzuć kilka kredów do słoika z napiwkami po prawej :)

Jak grać

Kliknij na 2 lub więcej połączonych kulek, aby je usunąć. Każde kliknięcie to jeden ruch. Większe grupy dają więcej punktów za kulkę i dodatkowe ruchy.

Aktualizacje dewelopera

Apr 1, 2012 9:50pm

- Added tracking for additional statistics beyond the High Score… In case of badges :P

- Reworked the UI, compressed textures to reduce download size and added sounds for explosions and collisions

- Fixed High Scores not registering with kongregate when replaying the game.

Komentarze

0/1000
Kordox avatar

Kordox

Apr. 09, 2012

2
0

Pretty much as others have stated, you need more information for the user. Just something saying which level you are at and how many connected is needed to gain more moves. And further you could either make a counter show how many percent of a level you have completed or a bar showing the same.

Maks avatar

Maks

Apr. 07, 2012

1
0

I'm really liking it, the physics are great and the animation looks lovely, I would suggest adding different modes. An endless mode would be good as well as levels / bonus powerups.

dominator497 avatar

dominator497

Apr. 04, 2012

1
0

I like the concept, but it needs to be taken to a better level in my opinion. I believe this game certainly needs levels, and progressing difficulty, but also I would enjoy seeing different maps, and perhaps allow for more than 5 maximum turns to be gained in certain instances. You have a great base of a good game though. keep it up.

darkrowan avatar

darkrowan

Apr. 02, 2012

1
0

Overall a good start. You need to either made a smaller field, or ramp up the addition of new colors. I got to about 8000 or so with little difficulty and was bored.

orbit03 avatar

orbit03

May. 23, 2012

0
0

Definitely would love endless mode.