StormWinds: The Lost Campaigns
autor HeroInteractive
StormWinds: The Lost Campaigns
Tagi dla StormWinds: The Lost Campaigns
Opis
We consider StormWinds: The Lost Campaigns to be a glorified expansion pack to the first popular shooter released a year ago. With 6 new campaigns, all new enemies, weapons, and more, there is plenty to keep players busy. It also explains more of the StormWinds story and sheds some light on this steampunkish universe.
Similar to StormWinds 1.5, you must defend your fortress from the oncoming enemy waves. Place turrets in locations of your choice on your fortress, creating the best defense possible to withhold even the greatest of attacks. Purchase, Repair, upgrade, and move your turrets to find the ultimate defense.
Jak grać
Tutorial is available on the first campaign.
Hotkeys can be reconfigured through the settings menu option. Press 'P' to pause. Game automatically saves after each level so you can easily come back later.
FAQ
Czym jest StormWinds: The Lost Campaigns?
StormWinds: The Lost Campaigns to gra typu tower defense i strzelanka artyleryjska stworzona przez Hero Interactive.
Jak grać w StormWinds: The Lost Campaigns?
W StormWinds: The Lost Campaigns bronisz swojej bazy, sterując i ulepszając różne wieżyczki, by zestrzeliwać fale nadlatujących wrogich jednostek powietrznych.
Jakie systemy progresji są w StormWinds: The Lost Campaigns?
Gracze zdobywają pieniądze za pokonanych wrogów, które mogą wykorzystać do zakupu i ulepszania nowych broni oraz wieżyczek między falami w tej grze tower defense.
Czy StormWinds: The Lost Campaigns oferuje różne kampanie lub poziomy trudności?
Tak, StormWinds: The Lost Campaigns oferuje wiele kampanii o zróżnicowanym poziomie trudności i różnych typach wrogów, by wyzwać graczy.
Jakie są godne uwagi cechy StormWinds: The Lost Campaigns?
Do wyróżniających się cech StormWinds: The Lost Campaigns należą szeroki wybór konfigurowalnych wieżyczek, ulepszane bronie, wymagający bossowie oraz coraz trudniejsze fale typowe dla gatunku artyleryjnych tower defense.
Komentarze
Partybro40
Aug. 07, 2010
A repair all button would be really useful
Silverdrop
May. 11, 2015
This could be fun but the UI is pretty terrible. Clicking through to see each gun is a chore and should have been laid out in a grid fashion. Also, the "stats" screen doesn't tell you if the gun is secondary or primary. I just found the menus to be cumbersome.
chaindeath
May. 11, 2015
the tutorial is godawful "are you sure you want to place another primary gun on your fortress? you won't be able to use it" oh well thanks for telling me after I already placed it. Can I get a full refund? nooooope
Kenji135
Sep. 17, 2010
Good game, I pretty much make 1 Tri-shot machine gun (you know, the one that shoot 3 bullet at once?) because the minigun's accuracy is meh. 1 Tri-shot machine gun with 5 damage booster for the last battle. Achieve up to 14 damage. Although you still need to press, it's quite cute when you see the enemy ship falling one by one even before the whole body come out yet (excluding the boss and super ultra tiny bug of course!). It's damage can easily beat Sniper Rifle. I mean, seriously, with that cooldown + 3 shot (14x3) what can beat it? Nothing. Oh, there's one, when the enemy get behind you, you are doomed! However, just put your gun behind and you should be fine.
playergame
Jul. 19, 2010
I like using Dual Machine guns then upgrade to double damage and have those decoys with guns flying around