Idle Rpg

Idle Rpg

autor Hoistmaster
Zgłoś błąd
Zgłoś grę
Loading ad...

Idle Rpg

Ocena:
3.2
Data wydania: October 09, 2015
Ostatnia aktualizacja: October 29, 2015
Twórca: Hoistmaster

Tagi dla Idle Rpg

Opis

Witaj. . Stań się największym wojownikiem, jakiego widział ten świat! Pokonaj tysiące wrogów mając do dyspozycji tylko sandały! . Wyposaż się w tysiące różnych przedmiotów. . Handluj z kupcami ze wszystkich światów. może. UWAGA!! Poprosiłem kongregate o dodanie wersji webplayer, odpowiedzieli usunięciem gry, więc wrzucam ją ponownie, JEŚLI straciłeś swoje zapisy, napisz do mnie! . i jeszcze raz – ta gra może mieć błędy, jeśli jakieś znajdziesz, daj znać, a wydam nową wersję wkrótce. Więcej informacji wkrótce.

Jak grać

Zacznij, klikając przycisk bitwy, potem rozpocznij etap – będziesz walczyć z wrogami, po zabiciu 10 pojawi się boss, po jego pokonaniu przechodzisz do kolejnego etapu. Warto na początku zainwestować punkty atrybutów w wytrzymałość i zręczność :)

Aktualizacje dewelopera

Oct 30, 2015 2:57am

New Patch Version 0.9.2.2
(patch version ingame is wrong)

[New Features]
– When you upgrade attributes you can now Ctrl+Click to add 10.000 points
– Weapon range – you can now see your weapons range
– Item tooltip – Now shows the items range

[Changes]
– Finding new target automaticly now happends more frequently
– Made some updates to the garbage control, to help fix the memory leaks (i’ll do more in the future)
– Weapons now scale more with their prefix (fx. damaged weapons will be worse, enchanted weapons will be better)
– Damage % changed to a random between 2 numbers

[Bug Fixes]
– Some abilities didn’t expire

[Near Future Updates (Patch 0.9.3.0)]
– More Stat Info
– Statistik Integration
– Archievement System

[Far Future Updates]
– Crafting System
– Town System (will explain more in the future)

Komentarze

0/1000
Rarylith avatar

Rarylith

Oct. 14, 2015

14
0

There's something that seems amiss with dodge, the higher the enemy i fight the less dodge chance i've that's part okay but the higher level i am the less chance of dodge i've with the same enemy i'm currently fighting. A the first stage i had 98.12% dodge after putting 15 dex, then next level of hero while still fighting the same enemies i was at ~97% and put again 15 dex to get at 98.12% then again at my next level it lowered.. so 15 dex (98.12 again).. then i passed at the next enemy and i passed at 95% or so.. so i'm under the impression that the higher level i get the lower are my chance of dodging and that doesn't seems right.

Hoistmaster
Hoistmaster Deweloper

I will have a look at the dodge algorithm :)

Rarylith avatar

Rarylith

Oct. 10, 2015

11
1

I believe agility should be giving dodge chance and dexterity critical chance.

Hoistmaster
Hoistmaster Deweloper

The way i thought about it is that you have 3 damage attributes (Strength, Agility, Intellect) and 3 defensive attributes (Endurance, Dexterity, Wisdom). But i think i'll change Agility, so instead of giving attack speed it will give Critical Damage. We'll see :)

aawood avatar

aawood

Jul. 20, 2017

6
0

Sooo, they ditched Idle Necromancer, which people liked, for this, which less people liked. Then they abandoned this a month after release. They didn't come back to it, they didn't go back to Necromancer, they didn't do *anything*. Hoistmaster... what happened?

blahha2574 avatar

blahha2574

Oct. 14, 2015

5
0

I want to like this game, but I just can't. After a while, it becomes useless to try and progress as you simply cannot keep up with armor / dodge.

Hoistmaster
Hoistmaster Deweloper

what stage are you at?

gotoxy avatar

gotoxy

Oct. 10, 2015

13
1

the shop is kinda a fail cuz the good weapon you never are able to buy because they seems to are based on you current money. If its base on you current level then the lvl progression is too similar to the gold one so we will never be able to buy good stuff. So add a money skill or an auto sell, so that would help the gold gain.

Hoistmaster
Hoistmaster Deweloper

I will not add an auto sell, i thought a lot about that, but i don't like that as a standard feature. But when i get to make the talent system, i'll make some ways to get more gold, and auto-sell features. :) So right now there's gold problems :/