PlinkyPlinky!

PlinkyPlinky!

autor InfernalLogic
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PlinkyPlinky!

Ocena:
3.5
Data wydania: February 22, 2015
Ostatnia aktualizacja: April 04, 2015

Tagi dla PlinkyPlinky!

Opis

PlinkyPlinky! to słodkie, słodkie dziecko miłości Plinko i gier typu incremental clicker.

Jak grać

Kliknij na planszy lub naciśnij spację, aby upuścić kulkę, użyj menu po prawej stronie, aby kupować ulepszenia. Gdy odblokujesz AutoPlink, naciśnij 'A', aby włączyć lub wyłączyć tę funkcję. Przytrzymaj shift, aby kupować x10, a alt, aby kupować x100.

FAQ

Czym jest Plinky Plinky?
Plinky Plinky to gra idle stworzona przez Infernal Logic, w której wrzucasz kulki na planszę w stylu pachinko, by zdobywać punkty i ulepszać funkcje.

Jak grać w Plinky Plinky?
W Plinky Plinky nieustannie wrzucasz kulki na planszę, obserwujesz jak odbijają się od kołków i zbierasz punkty, które możesz wydawać na ulepszenia planszy lub zdobywanie większej liczby kulek.

Kto stworzył Plinky Plinky?
Plinky Plinky zostało stworzone przez Infernal Logic i jest dostępne na Kongregate.

Jakie systemy progresji są w Plinky Plinky?
Plinky Plinky pozwala graczom wydawać punkty na ulepszenie częstotliwości wrzucania kulek, zarobków i innych funkcji, co czyni ją klasyczną grą idle z progresją krok po kroku.

Czy Plinky Plinky posiada postęp offline?
Nie, Plinky Plinky nie oferuje postępu offline – musisz aktywnie grać, by zdobywać punkty i dokonywać ulepszeń.

Aktualizacje dewelopera

Mar 29, 2015 9:02pm

UPDATE 1.04b
-Rebuilt the game with Unity 5.0. Hopefully this will get rid of the issues people were having with the dev console showing up.
-Reworked game saving. I’ve been unable to reproduce the saving issues everyone has been having, but this may work.
-Fixed an issue with Plinkagon Points not resetting properly on hard reset.

Komentarze

0/1000
cmfroggy790 avatar

cmfroggy790

Mar. 13, 2015

19
0

@Measure Resetting is very not pointless, it's pretty crucial if you want to progress farther into the game. Yes you will need to still buy Plinkagon points, but a presteige will reset the cost of Plinkagon points back down to the base cost, allowing you to buy much more for a cheaper price. Secondly, there is a Level Completion Bonus that give you bonus gold equal to the last 30 seconds worth of coins multiplied by a percentage equal to the number of times you've unlocked a new level. This means that unlocking all the levels on one run would only give you a 17% level completion bonus, but resetting again and again will allow you to re-unlock the levels and potentially gain a level completion bonus in the thousands. This bonus combined with the cheap plinkagon points will heavily speed up your progress.

InfernalLogic
InfernalLogic Deweloper

Sic 'em!

dauntless avatar

dauntless

Feb. 26, 2015

41
1

I really enjoyed this game. The upgrades weren't super slow (to me), it kinda depends on how you prioritize them. I'd like to see different, more interesting upgrades, though, with maybe more of an RPG/skill tree aspect to it. Could be cool.

InfernalLogic
InfernalLogic Deweloper

I'm glad you enjoyed it! I'd love to go super crazy with it - my very first ideas for a plinko-like game was a crazy battle-plinko-dragon-riding RPG game, which would still be pretty rad to make. Maybe some day...

Alansa avatar

Alansa

Feb. 25, 2015

70
3

Future update tips:
1) Upgrade to Zoom Out, creating bigger lvls
2) Every time I purchase a lvl I'd like to see more coins in it, that'd make the upgrades for coin's value to be worth it
3) Add to the "Stats" tab a counter to check how many coins I've picked throughout the whole game
4) Maybe add new updates like magnetizing coins to be attracted to balls or gain cash when balls bump with each other
GREAT GAME SO FAR!!!!

InfernalLogic
InfernalLogic Deweloper

Bigger levels would be pretty rad, I was trying to keep the time-to-completion short but some huge crazy levels would be fun for sure. Things like that will probably have to wait until the sequel though... I toyed with some ideas to incentivize unlocking levels, which you just remind me of. I was thinking a flat % bonus to all income for each level you unlock, which would persist through resets... Hmmm... Maybe I could add that since people seem to want more replay value :) There's a stat in the stats tab for that - "Coins Hit" Fancy new things like magnets would probably have to wait until the sequel. Thanks for playing!

Muhandes avatar

Muhandes

Mar. 08, 2015

26
1

It is not clear what "Prestige" does. Do you get anything from using it? I have unlocked everything and have 50m$ so the game really lacks purpose at this point.

InfernalLogic
InfernalLogic Deweloper

Yes, with this game you don't so much "beat it" as "decide you're done with it." When you prestige, you keep your plinkagon points and level completion bonus.

TeoB3 avatar

TeoB3

Feb. 25, 2015

24
1

Could we have an upgrade to give clones a chance to create clones?
It could be really expensive so that it isn't unbalanced, or cheap with an initially very low % chance.
And would it be possible to not end the round until the last clone leaves the screen?

InfernalLogic
InfernalLogic Deweloper

That's not a bad idea - the clone ball ability seems somewhat underwhelming as it is. Thanks for playing!