Squiggle Jump Beta Test
autor KICKANULALA
Squiggle Jump Beta Test
Tagi dla Squiggle Jump Beta Test
Opis
it's a test
Jak grać
up to jump
Komentarze
tylersharpe
Oct. 30, 2013
The spikes hitboxes are not right. Its no were near me and im geting hit? 1st lvl if u stand still when the spikes go round and are 1/2 way to you, you start getin dmg when its not were near touching you fix that pls.
logl
Oct. 13, 2013
im just sayin not meaning its bad but on level 5 there is teleporter invisi-block thing under the and you fall endlessly. still a 5-star game thogh. i really hope for more lvls in the future
level 5 was still under construction. i'm working on it now :P
D345T80R
Oct. 13, 2013
A pretty good mockup if its your first time wrestling with AS3. Apart from some collision bounds problems (read: contact with rotating platforms), its okay. One thing i would very much suggest: On re-spawn, you need to set your xVelocity to 0, else the player will spawn moving in the X axis, and this is sometimes annoying (forcing you to fall off the edge over and over again.
Thanks :D
Twindrags
Oct. 13, 2013
The game seems really laggy and level 5 seems bugged, at the end the elevator moved so fast it seemed to ignore my squiggly, but when I managed to get on it, I couldn't get further from the platforms it led to. I tried to get catapulted but it didn't work. imo this game is too unfinished and unpolished to be rated well. Looking past the graphics it was still entertaining so I am leaving a 3/5
thanks :P i know it's unfinished and I'm working on another game + this one at once. But thanks for that 3/5 it's a huge motivation for my first game.
KICKANULALA
Oct. 13, 2013
Hey guys, i arranged level 5. And i made a temporary (and more accurate) but ugly spike, just untill i think of something better. That was what most of you wanted. :P anything else whilst im here? ask below