Radio Zed
autor Kendja
Radio Zed
Tagi dla Radio Zed
Opis
Chroń swój nadajnik radiowy przed apokalipsą zombie! Ty i twoi znajomi utknęliście w małym miasteczku, a zapasy się kończą. Nadajnik radiowy na dachu budynku to wasza jedyna nadzieja na ratunek, ale wciąż milczy. Zombie na zewnątrz wydają się przyciągane przez sygnał. Użyj całej swojej siły ognia, aby ich powstrzymać! Kupuj i ulepszaj nowe bronie oraz awansuj siedem umiejętności (trzy umiejętności dla sterowanych przez SI towarzyszy).
Jak grać
Bieg: [A],[D] lub [LEWA / PRAWA STRZAŁKA]. Skok: [W] lub [STRZAŁKA W GÓRĘ]. Użyj drzwi/schodów: [S] lub [STRZAŁKA W DÓŁ]. Wybór broni: [ 1 ] - [ 9 ]. Następna/poprzednia broń: [Q], [E]. Wydaj polecenie towarzyszom, by zmienili pozycję: [F] (naciśnij wielokrotnie, by zmieniać pozycje). Głośność dźwięku: [+], [-]. Wyciszenie: [ 0 ]
Aktualizacje dewelopera
*Skill “Reload Speed” increase more “Reload Speed” now. Huh?
*Achievements are reset when a player presses into “new game” button.
*Fixed bug with “no more zombies after the 45th wave”.
Komentarze
pilgrim01
Jun. 19, 2011
there is a fire axe, machete and a chainsaw in the armory, WHY CAN I NOT USE THEM!
I WANT DEATH!!!
philvinc4
May. 12, 2011
Here is a board to show what each upgrade do to your character:
Health: augment the health!
Educability: augment the number of special point your receive!
Accuracy: your bullets goes mores straight!
Speed walking: You walk faster!
Reload speed: Your reload faster! (i tough it only reloads faster after the third upgrade)
Headshot damage: when a bullet goes to a zombie head, it hits harder!
Luck: augment the cash your earn by killing zombies!
I hope that board will help you all!
P.S: all the information was gather when i searched. Like educability and luck that others found and i compiled! (Just to make sure some won't get hungry i stole their data!
korik1
Sep. 12, 2010
NO SHOTGUN?! HERESY!
Hawklore
Sep. 08, 2010
Seriously needs some balancing issues..
I'd like to play with other weapons because of their perks, not just because of what they look like.
thegoodlocust
Sep. 08, 2010
The game has potential and a good framework, but it isn't quite where it could be yet. You need to have a bigger variety of enemies with different tactics/attacks and nearly all the guns feel the same - the weapons need more variety and specialization as well (e.g. flamethrower,chainsaw, etc).
You have a nice upgrade system in place, but you should explain exactly how the upgrades help and how much. I'd also prefer more active upgrades like double jumping, sprinting, etc. PM me if you decide to make a sequel and I can go into more detail.