Submarine Tactics

Submarine Tactics

autor KirillPoletaev
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Submarine Tactics

Ocena:
2.3
Data wydania: November 02, 2011
Ostatnia aktualizacja: November 02, 2011

Tagi dla Submarine Tactics

Opis

Use strategy and logic to predict where the enemy submarines are located and sink them in this modern remake of the classic Battleship game!

There are 3 difficulty levels for people of different skill levels.

Good luck in your mission, Commander!

And have fun :)

Jak grać

The rules are similar to the classic Battleship game rules:

1. Arrange your submarines on your 10x10 grid. You have 10 submarines at your disposal: one 4-cell long, two 3-cell long, three 2-cell long and four 1-cell long units.

2. Take turns with your opponent to fire at each other's grid. If your attack hit an enemy's submarine - you can attack again. The turn goes to the enemy when you miss and vice-versa.

3. Nor you, nor your opponent can place submarines right next to each other. There needs to be at least one cell gap between each submarine. Remember this well so you can use this to your advantage!

4. Sink all of the enemy's subs before he sinks yours. Use logic and strategy to predict where are his submarines located!

Komentarze

0/1000
Puman avatar

Puman

Nov. 02, 2011

4
0

Pretty graphics, but even less fun than the original game, which is not at all fun. The addition of mines makes it you have to cover the entire board in shots, making it random who wins (if you don't put your boats along the borders, making them being sunk cover less ground, thus computer always losing) Adding some kind of original game play ideas are needed.

KirillPoletaev
KirillPoletaev Deweloper

Thanks! I will see if I can add something else to the game!

teechef avatar

teechef

Nov. 03, 2011

0
0

i enjoyed it very much . the addition of the mines really punches the old version up . 5/5

mrsdoyle avatar

mrsdoyle

Nov. 02, 2011

0
0

Yeah, not bad but needs something extra to make a good game, although the other comments here so far kinda miss the point of Battleships being "random" in the first place. Good first attempt though.

careypagem avatar

careypagem

Nov. 03, 2011

1
0

Couldn't figure out how to rotate the ships, the mines make the game last longer, but they're not adding anything 'useful' to the original game. If you take a look at "Battleship: Advanced Missions" the game incorporated airplanes and sonar/radar effectively. This depends entirely on how much effort you're willing to put in to make this game more than mediocre.

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