Babelita

Babelita

autor Kuupu
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Babelita

Ocena:
2.9
Data wydania: January 08, 2014
Ostatnia aktualizacja: January 11, 2014
Twórca: Kuupu

Tagi dla Babelita

Opis

*Babelita* zakochuje się w pięknej gwieździe, ale ta gwiazda jest wysoko na niebie! Pomóż *Babelicie* wspiąć się na Wieżę Snów, by dosięgnąć ukochanej gwiazdy! *Babelita* to gra platformowa stworzona w 72 godziny podczas wydarzenia Ludum Dare 48.

Jak grać

A i D do poruszania się. Spacja do skoku. Babelita może używać tylko jednego power-upa naraz, a nowy power-up odblokowuje się za każdym razem, gdy dotrzesz na szczyt wieży. GRA NIE MA PUNKTÓW KONTROLNYCH!

Komentarze

0/1000
gorilla8 avatar

gorilla8

Jan. 08, 2014

4
0

how about arrow keys for controls? Never a fan of wasd

Kuupu
Kuupu Deweloper

You are not the first one who says that, we are going to include arrow keys on a update Thanks for the feedback

bbarrans avatar

bbarrans

Jan. 10, 2014

6
0

Needs checkpoints/save spots

Kuupu
Kuupu Deweloper

actually the game is pretty short, you can finish it in something about 3 or 4 minutos that's why we decided to don't include checkpoints in the game maybe someday we could make an extended version with checkpoints thanks for your feedback! =D

wheelofjeopardy avatar

wheelofjeopardy

Jan. 17, 2014

4
0

I understand that the game is short, but still even playing for a minute then dying and having to redo everything from the beginning doesn't give me much incentive to play the game all the way through. It may be only three or four minutes long, but it extends quite a bit when a trap you weren't expecting kills you off and you have to do it all over again, again.

Kuupu
Kuupu Deweloper

you really got a point! thanks for the feedback =D

Fxie avatar

Fxie

Jan. 08, 2014

2
0

Very short and simple, but loved it nonetheless. Those were a nice 6 minutes.

Kuupu
Kuupu Deweloper

we made this game during the event Ludum Dare, during 72 hours, so we had to rush the main features and let the level design really small, sorry for that! And thanks for your feedback =D

Lady_Germaine avatar

Lady_Germaine

Jan. 11, 2014

1
0

Hey. I noticed the graphics settings are a bit messed up. Have you made sure you kept in-game sprites in the same proportion as your original images and made sure you set the filter mode to 'point'?

Kuupu
Kuupu Deweloper

somehow it happened in the last version, we check it, thanks for the feedback! =D