MicroMorpher
autor LevelUpJordan
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MicroMorpher
Tagi dla MicroMorpher
Opis
Zalecany tryb pełnoekranowy.
Stylowa strzelanka z widokiem z góry inspirowana Geometry Wars i WE Are Doomed. Zabijaj wrogów, zdobywaj doświadczenie i stawaj się coraz bardziej niebezpieczny.
Haczyk? Nie możesz celować w przeciwników, musisz tak się poruszać, by Twoje pociski trafiały w cel.
Pociski to nie jedyna broń w tym mikrobowym świecie – gdy jesteś pod presją, przytrzymaj spację, by uwolnić wirujący laser.
Jak grać
Strzałki lub WASD – ruch, spacja – alternatywny atak.
Komentarze
Questiondog
Jul. 19, 2016
you recommend fullscreen, without telling us how to.
petesahooligan
Jul. 17, 2016
I enjoyed this and feel like it has some solid, unique (or at least uncommon) mechanics. The movement physics are good but I might prefer the option of mouse movement (since the mouse doesn't seem to do anything), and the hit-box(es) are surprising.
The biggest issue is that the gameplay emphasizes the player's failure rather than his or her accomplishments. There's little sense of achievement and one small miscalculation sends you back to the beginning without fanfare. I don't even really have any time to enjoy my new "bigger" ship before I'm being assaulted. Maybe getting hit could know the ship down one peg instead of all the way back to the beginning... that would at least offer some sensation of advancement.
LevelUpJordan
Jul. 12, 2016
This is a reupload as I couldn't really get to grips with the site/publishing process.
Any feedback would be welcomed.