TDefense (Beta)

TDefense (Beta)

autor Mad_Machine
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TDefense (Beta)

Ocena:
3.0
Data wydania: May 28, 2013
Ostatnia aktualizacja: June 07, 2013
Twórca: Mad_Machine

Tagi dla TDefense (Beta)

Opis

T*Defense (Beta) to trzecioosobowa/ptasia perspektywa 3D tower defense z elementami strategii czasu rzeczywistego, osadzona w nieokreślonej przyszłości i nietypowych środowiskach. Gra jest w fazie beta. Zachęcam do zostawiania komentarzy i opinii. Na wszystkie konstruktywne komentarze odpowiadam!

Jak grać

ESC cofa z większości menu. Użyj myszy, aby wybierać, ustawiać i ulepszać wieżyczki. Korzystaj z ulepszeń, by specjalizować broń. Ta gra jest w fazie beta. Proszę zostaw komentarz i opinię. Na wszystkie konstruktywne komentarze odpowiem i chętnie podyskutuję. Jeśli nie oceniłeś gry na 5 gwiazdek, napisz, co można poprawić, by podnieść ocenę o 1 gwiazdkę. Dzięki! :)

Aktualizacje dewelopera

Jun 7, 2013 11:04am

Aesthetic changes mostly. Some data changes for guns and missiles.

ADDED – new damage smoke for ground units

CHANGED – impact sparks, destruction sparks, destruction explosions

CHANGED – shadows for turrets

CHANGED – single cannon now has larger gun, fires larger bullet

CHANGED – upgrade data for single cannon, dual cannon, Chaingun, Quad

CHANGED – collider size and positions for all ground units

ADDED – new ground units

CHANGED – upgrade and base data for missiles

Komentarze

0/1000
DraKenWouD avatar

DraKenWouD

Jul. 10, 2013

2
0

let's say like it is, too difficult too soon.
graphs are super, great fun relief from the rest ! good implemented 3D ( need adjust hight for AA guns :D .. ) still would love repair station for the base ! upgrades and check ups from creator seem all dried up. ...
Don't leave this game behind !

Mad_Machine
Mad_Machine Deweloper

Thanks for the feedback! No, I haven't left -- I've just had some things to take care of that took priority. Updates should start again soon! Also, thanks for the suggestion about the repair station!

DraKenWouD avatar

DraKenWouD

Jul. 05, 2013

2
0

would love a slow heal of base, for example earned by number of waves we allready 'won', or bought as a repair station, implemented after X number of waves, ...
it will give us the chance to see ( and as a reward for ) our efforts pay off, more exciting battle, .. 5/5 stars !

Mad_Machine
Mad_Machine Deweloper

That's an interesting idea! I'll mull it over and see what I can come up with. Thanks for the feedback!

bastischo avatar

bastischo

May. 31, 2013

5
1

i really like how you are in touch with all the people commenting. that's what a good dev does.

Mad_Machine
Mad_Machine Deweloper

Thanks! :-) I'm just trying to learn how to make good games.

amielkapo avatar

amielkapo

May. 10, 2014

1
0

i SEE AgrumentExepction error in my Devolopement Console. (Text:)get_FixedDeltaTime can only be called from the main thread.Constructors and field intialisers will be executed from the loading thread when loading a scene.Dont use this funcition in the constructor or field intializers,inteasead move intialization code to the Awake or Start funcition.(Keeps spawning this text making it impossible to close it.)

DraKenWouD avatar

DraKenWouD

Jul. 14, 2013

1
0

this game needs more players : the creator really making efforts, more then expected even. Is it really so hard to play or am i so bad :D need a better start game me ,i suspect. 5/5 stars. love the 3D effects.

Mad_Machine
Mad_Machine Deweloper

Thanks! Yea, you can't get players unless you are featured, and you can't get featured unless you have tons of players. Go figure. :-/ Sounds like you found it extremely difficult. If you want to provide more information, it would be helpful for further development. Thanks for the 5/5 rating and I'm glad you like the effects!