Pixels filling Squares DX
autor Moczan
Add to your home screen for quick access
Install this game
Tap the Share button, then "Add to Home Screen" to install this game for quick access.
Pixels filling Squares DX
Tagi dla Pixels filling Squares DX
Opis
Obserwuj, jak piksele powoli wypełniają kwadraty, edycja deluxe
Jak grać
Tylko myszka, instrukcje w grze
Aktualizacje dewelopera
I’ve uploaded a fix for the loading issues some players had since Friday. There will be a break in content patches for some time now, as I’m working on a new ‘version’ fixing most problems the game has right now. tl;dr; your save files will be 100% compatible, more info here https://www.patreon.com/posts/future-of-pixels-15886226
FAQ
Czym jest Pixels Filling Squares DX?
Pixels Filling Squares DX to gra logiczna stworzona przez Moczan, w której wypełniasz siatki pikselami, aby ukończyć poziomy.
Jak grać w Pixels Filling Squares DX?
W Pixels Filling Squares DX rozwiązujesz łamigłówki, strategicznie umieszczając piksele w kwadratach, aby całkowicie wypełnić wyznaczone kształty.
Kto stworzył Pixels Filling Squares DX?
Pixels Filling Squares DX została stworzona przez Moczan.
Jakie są główne cechy Pixels Filling Squares DX?
Gra oferuje coraz trudniejsze łamigłówki na siatkach, charakterystyczny styl wizualny oraz intuicyjne sterowanie skupione na wypełnianiu określonych obszarów pikselami.
Na jakich platformach można zagrać w Pixels Filling Squares DX?
Pixels Filling Squares DX jest dostępna online w przeglądarce na platformach obsługujących Kongregate.
Komentarze
seihoukei
Dec. 23, 2017
The game really needs "Buy max" button :
DmasterD
Nov. 03, 2017
It would be nice too if you have an option to hide all the zoom levels except for the first 4 and the last. So you'd see 1,2,3,4,9 for example.
OneLeggedRhino
Sep. 15, 2017
Why progression slows: Every 25 gens you buy, production doubles, and cost increases x32. (Cost doubles every 5 gens.) That's an incredibly steep wall, so grinding isn't an option. That leaves Prestige. Prestige cost doubles every 10 Prestige points, and when upgrades cost 10 or 20 Prestige points, each upgrade costs 2x or 4x what the previous one cost. When an upgrade gives +5 to one Gen, that doesn't make a measurable impact on production, but purchasing that upgrade DOUBLES the cost of the next upgrade. To balance it, think about how much impact you want per upgrade, then make Prestige costs go up in line with that. Example: +25 to a Gen doubles that gen's production, which is +20% overall production, so if all Tier 3 upgrades were in line with that, then a smooth progression would have Prestige cost go up around 30% every 10 points, or about 2.5% per level (down from 7% now). Hope that sparks some ideas, and thanks for a fun minimalist game! (BTW I pitched in on your Patreon.)
Annatar_LoB
Sep. 04, 2017
I think it'd be awesome to add 'total pixels per second' and 'total generators' counters. Just an idea.
azerazerazer
Sep. 02, 2017
You should REALLY increase the offline boost gain, because getting 8 minutes for 9 hours offline isn't enough !