Game Corp

Game Corp

autor Rowkilla
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Game Corp

Ocena:
4.0
Data wydania: December 18, 2012
Ostatnia aktualizacja: January 02, 2013
Twórca: Rowkilla

Tagi dla Game Corp

Opis

Zarządzaj własnym studiem gier, zarabiaj fortunę, pokonuj konkurencyjne studia i zdobywaj nagrody! Zacznij od zera i stwórz najlepsze studio gier! Wybierz gatunki, które chcesz tworzyć, i przydziel pracowników do pracy! Weź udział w ceremonii rozdania nagród i zgarnij wszystkie statuetki! Trenuj pracowników na maksa i stwórz najlepszy zespół deweloperów! Dzięki za grę :)

Jak grać

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FAQ

Czym jest Game Corp?
Game Corp to gra symulacyjna i menedżerska stworzona przez Rowkilla, w której budujesz i prowadzisz własną firmę zajmującą się produkcją gier.

Jak grać w Game Corp?
W Game Corp zatrudniasz pracowników, przydzielasz ich do projektów, tworzysz gry wideo i zarządzasz zasobami, by rozwijać swoją firmę.

Jakie są główne systemy progresji w Game Corp?
Progresja w Game Corp polega na zarabianiu na wydawanych grach, ulepszaniu biura i szkoleniu zespołu, by podnosić ich umiejętności.

Na jakich platformach można zagrać w Game Corp?
Game Corp to gra oparta na Flashu, w którą można grać w przeglądarce na portalach z grami, takich jak Kongregate.

Czy Game Corp oferuje unikalne cechy rozgrywki?
Game Corp wyróżnia się mechaniką zarządzania projektami, pozwalając graczom nadzorować wiele gier jednocześnie i balansować obciążeniem pracowników.

Aktualizacje dewelopera

Oct 3, 2015 12:58am

Game Corp DX has just launched on Steam! If you enjoy the Flash version take a look at the much improved Steam version with a lot more polish and many new features! Cheers!

Komentarze

0/1000
oBiohazard avatar

oBiohazard

Jan. 03, 2013

1321
25

I wish the training cubicle didn't let you train people who were in the middle of a project, and that the project manager didn't let you put people in the project who were training.. or if it at least let you know who was training and who wasn't at that moment. I have a ton of workers sitting at a table twiddling their thumbs waiting for one person. D:

vito112 avatar

vito112

Dec. 19, 2012

1011
25

You should add sponsors that would give us either a certain amount of money each month, a bonus depending on the ratings your game has on release or both!

MikeTheGod avatar

MikeTheGod

Dec. 18, 2012

952
34

You need to be able to fire workers. All my workers cost too much since all my games are archived so now I'm endlessly losing money...

Rowkilla
Rowkilla Deweloper

I have tweaked the income for Micro Games and reduced cost of salaries slightly. Hope this helps with the difficulty :)

ironpenguin avatar

ironpenguin

Dec. 21, 2012

680
37

Simply put, ive run into a nice little issue as a result of being unable to fire workers. i have two skilled and two newbies. as a result, im being charged 20k a month in wages...the problem? some of my games just got archived. now as a result my income is lower then my upkeep for their salaries. if i could fire the weaker ones this wouldnt be an issue, as i could easily crank out higher quality games to fix this, but oh wait. i cant, and without that, im unable to produce any games at all.

daRk_MonkEy avatar

daRk_MonkEy

Dec. 18, 2012

580
35

Improvements that should be made: Make the awards actually every year instead of every three months, because that gives a huge bonus to you in the beginning. Make it less costly to make games, when a game costs more to make than you make off of it there's a problem. Make wages more solid, instead of increasing monthly have promotions that you can give them that will increase productivity and ect. After these improvements and more the game will be a 5/5 but until them 4/5.

Rowkilla
Rowkilla Deweloper

The awards are actually every year, but the first time you start a game it starts in September. I have adjusted some values, hope it helps the salaries/income. Thanks for your feedback :)