Fit Clicker

Fit Clicker

autor ShadowMurder05
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Fit Clicker

Ocena:
1.8
Data wydania: August 29, 2017
Ostatnia aktualizacja: September 07, 2017

Tagi dla Fit Clicker

Opis

You wanna get RIPPED in the comfort of your own home? You have come to the right place! In Fit Clicker you torture the poor character into running with no rest or hydration while clicking on random crap to buy it!

THIS IS MY FIRST GAME AND I AM NOT AN EXPERIENCED PROGRAMMER, PLEASE DO NOT HATE.

Jak grać

Click Sneakers To Collect Sweat, Click Icons To Buy, Down Arrow To Mute, Up Arrow To Unmute

Aktualizacje dewelopera

Sep 7, 2017 4:03am

9/7/17
-Color Of Text Changed To Where You Can Actually See

Komentarze

0/1000
NormaTheNorman avatar

NormaTheNorman

Aug. 30, 2017

3
0

Added a second star, because it's slightly funny to fast auto click the gain icons, and watch the gains overtake the debits. Unfortunately the amusement only lasts a few minutes. Adding five minute game to the category tags.

ShadowMurder05
ShadowMurder05 Deweloper

I will think about adding a second currency.

RedTrev avatar

RedTrev

Aug. 29, 2017

28
4

White text on bright yellow background? Really?

Wrust avatar

Wrust

Sep. 09, 2017

3
0

i can read everything, no yellow background here.
but the game is, well, too simple. you click 50 times, wait a few minutes, and have unlimited sweat.

ShadowMurder05
ShadowMurder05 Deweloper

Sorry, I know, I will try to add new things to this game but I am also working on other, better projects so I won't really be focusing much on this game anymore, this was also my first game so you can't expect me to make an awesome game with hours of gameplay.

jsmoothz avatar

jsmoothz

Aug. 30, 2017

7
1

the yellow background....if that didn't exist i could probably play this game lol

ShadowMurder05
ShadowMurder05 Deweloper

well you can play now because the yellow background has been removed!

djgreen88 avatar

djgreen88

Sep. 03, 2017

9
1

Just have a few things to bring up...
1. A number to indicate how much sweat per second would be important to add.
2. There should also be a number to indicate how many of each 'workout' or whatever you want to call it has been bought. I could have 50 or 60 cardio and not know... but players want to know that.
3. Floating text needs to either have an outline so you can see it more easily, or a color that doesn't blend with anything on the screen. While holding the mouse over the music icon, you cannot see any of the white text while it's over the phone's white screen. Plus the outline would make it easier for people to read.

Beyond that it's largely just missing more game mechanics, like price increasing depending on how many of something the player has bought, scaling to make purchases more spread out, content for on screen, things like that.

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