Drow's Fury
autor Xplored
Drow's Fury
Tagi dla Drow's Fury
Opis
Izometryczna gra RPG akcji fantasy. Jesteś mistrzem broni – mrocznym elfem, który uciekł z podziemi, by uratować księżniczkę przed wyznawcami Mrocznego Władcy, chcącymi złożyć ją w ofierze podczas rytuału czarnej magii.
Jak grać
Ruch i walka: WASD – ruch. Mysz – celowanie. Lewy przycisk myszy – atak (pojedynczy i combo). Przytrzymaj lewy przycisk myszy, by naładować silny atak, potem puść, by uderzyć. E – zmiana broni. R – podnieś przedmiot. Czarowanie: SPACJA – rzuć czar. T – talizman czarów. 12345 – szybkie czary. F – podgląd szybkich czarów. Q – zmiana szybkich czarów. Postać: C – karta postaci. I – ekwipunek. Inne: P – pauza. O – sterowanie. ESC – menu główne
Komentarze
thegoodlocust
May. 15, 2010
Oh and another thing - who's bright idea was it to put the HUD at the TOP of the screen to cover up the enemies when you move UP for the entire damn game? Put it on the BOTTOM.
Boffo
May. 15, 2010
Wow, that UI at the top of screen kills this game for me. Seriously, don't clutter the active travel direction with static menus.
me25
May. 16, 2010
Drow on the surface, huh... this game needs scimitars. (If you get this joke, you're officially a nerd, welcome to the club). I hope there's an ice/winter level! (Icewind Dale)
BriarKing
May. 20, 2010
Not a bad game but, gets boring after a while.
RazuhlAlAnfa
May. 15, 2010
Boring gameplay running circles and sniping enemies with a power attack round after round gets boring. The magic doesen't seem to have anything flashy in its arsenal, and can deal only with the insignificant enemies. The item system floods the player with crap loot - even in the final levels and its hard to decide which resistance is needed since you dont know what is coming. For example fire is pointless after the mage village and on most maps before, then nature becomes usefull for one day and pointless through the rest of the game.