loops of zen
autor ahnt
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loops of zen
Tagi dla loops of zen
Opis
This puzzle game is about harmony. Solve the entagled loops until perfect harmony is reached.
Jak grać
Click to start. When left clicking a tile it will rotate 90 degree. With the left and right cursor keys you can navigate between already solved levels.
Aktualizacje dewelopera
Okay, level 30 is not all. I added 20 more levels with a different level generator. Enjoy!
What I haven’t changed since it was already in the first release, and how you can read on the start page (due to popular ignorance):
1)
-m to mute
-With he left and right cursor keys you can navigate between already solved levels.
Oh and you can download the game for your iPhone or iPod touch now on iTunes…
FAQ
Czym jest Loops of Zen?
Loops of Zen to darmowa gra logiczna online stworzona przez ahnt, w której gracze rozwiązują relaksujące łamigłówki połączeń.
Jak grać w Loops of Zen?
W Loops of Zen obracasz elementy na planszy, aby połączyć wszystkie linie i utworzyć zamknięte pętle, kończąc każdą zagadkę.
Jaki jest główny cel w Loops of Zen?
Głównym celem w Loops of Zen jest połączenie wszystkich linii i końcówek tak, aby na planszy nie pozostały żadne otwarte połączenia.
Czy w Loops of Zen są poziomy lub progresja?
Tak, Loops of Zen oferuje serię poziomów, które stają się coraz trudniejsze wraz z rozwiązywaniem kolejnych zagadek.
Czy Loops of Zen to gra jednoosobowa czy wieloosobowa?
Loops of Zen to jednoosobowa gra logiczna i nie posiada trybu wieloosobowego.
Komentarze
Chenbipan
May. 08, 2012
If you're losing hope of reaching 50 while you're in the 20s, it resets to small puzzles again in the 30s.
troopdude
Jun. 30, 2014
ATTENTION EVERYONE WHO GOT EVEN MORE FRUSTRATED WHEN THEY REALIZED GAME STARTS YOU FROM BEGINNING IF YOU REFRESH!!!!! Press the ARROW KEYS to move forwards and backwards through the levels you've completed. Hope this saved you from throwing your computer out the window...again
cupz
Feb. 05, 2011
I'm certain this game is causing me to develop OCD. I had macaroni for dinner and had a nervous break down.
Evernight27
Jan. 02, 2013
this game is not a test of skill, it is a test of willpower.
Muskar
Jun. 30, 2014
Start levels by adjusting the edges. All V's have to point inwards and straight lines need to follow the edge. And then locate all stars and adjust any adjacent straight line to go into it. Then I personally started in the bottom somewhere, slowly building it together. If I run into an impossibility, I try to adjust accordingly, keeping note of the logical premises that I established in the beginning of the level.