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Hierarchical Sudoku

Hierarchical Sudoku

autor Brilliand

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Hierarchical Sudoku

Ocena:
2.2
Data wydania: October 07, 2010
Ostatnia aktualizacja: October 07, 2010
Twórca: Brilliand

Tagi dla Hierarchical Sudoku

Opis

Endless Sudoku, with each puzzle sharing some tiles from the puzzles above it.

Click on a square to move instantly to that square, or ctrl-click the puzzles above it. You choose which numbers are provided by the computer, and your score is based on how little information you can solve each puzzle with.

This game has an extra rule that isn't present in regular Sudoku: the center tiles of each block (the outlined tiles) must each contain a different digit from 1 to 9. This is because on all puzzles after the first, those nine tile form a block in a different puzzle.

Jak grać

Mouse-only controls:
-Click a space to move there
-While on a blank space, click on one of the small gray numbers to write that number in
-While on a written-in space, click on that space to erase what's in it
-To identify tiles, check the "Identification Hand" box, then click the tiles you want identified. Be sure to uncheck it before you click any tile you don't want identified!
-To move between puzzles, use the "Up" and "Down" buttons.
*Keyboard-only controls:*
-Use WASD or the arrow keys to move
-Type a number to write it into a blank space
-Type 0 or Backspace to erase a written in space
-Press Shift+I to identify a space
-To move between puzzles, use Shift+Comma and Shift+Period (< and > on most keyboards)

Komentarze

0/1000
CraftyTurtle avatar

CraftyTurtle

Oct. 04, 2010

4
0

I'm liking the concept of the levels, but the controls are ridiculous. Put in some work on the interface (like mouse-only, and always-visible buttons for up/down levels, and heavier lines where needed) and this could be a really addictive game. Please, I mean it. Fix up the interface, and this will get 5 stars and be a favourite.

CraftyTurtle avatar

CraftyTurtle

Oct. 04, 2010

2
0

Very confusing. Aren't there supposed heavy lines round each 3x3 nonet? Why do I have to use the keyboard arrows when a simple click should suffice? If I hit Enter to hide all the instructions, please remind me how to get them back. Needs lot of usability work.

Mailesmyth avatar

Mailesmyth

Oct. 04, 2010

2
0

Need to outline the 3x3 boxes in the grid, and make the cursor transparent so any number below it is visible.

Brilliand avatar

Brilliand

Oct. 07, 2010

1
0

New version is up. Zag... good point, I was thinking of making that an option (which would mean adding an options screen), but I don't suppose anyone would prefer the moving map once it's possible to move the selector instead. I'll have that change uploaded in a few minutes.

qswdef avatar

qswdef

Nov. 24, 2017

0
0

good game, original concept, but user interface is terrible. And the "tutorial"... Do a main screen with an option for a decently layed out tutorial, or ability to go straight to the game