Thyra
autor Fierclash
Thyra
Tagi dla Thyra
Opis
While being chased by armed men, Thyra utilizes her electrical powers to escape her demise. Discover the journey and past of Thyra in this 2D side scrolling plat-former and avoid the lurking dangers in the forest
Jak grać
Arrow Keys to move, C to Jump, Z to Dash
Aktualizacje dewelopera
8-9-2019: Thyra v1.4.2 is now here. Due to the feedback regarding the unnecessary difficulty, several measures were made to make the game easier. In addition, a few new features were added.
General:
-Changed order of collectibles
-Decreased fire rate of most shooting plants from per 1.0 sec to per 1.4 sec
-Added new sound for Super Charge Berry
-Added new sound for Horseman firing an arrow
-Replaced Leaderboard stat “Game Completed” with “Levels Completed”
-Refreshed Leaderboard state “Deaths” which is now under “Times Died”
-Thyra no longer consumes Charge Berry if she has a charge ready
Levels:
-Moved charge berry in C4
-Increased wait time for owl in C5
-Increased cycle time for circling birds in D1 from 1.5 sec to 1.7 sec
-Shortened bottom platform length in D1
-Removed circling birds in D2
-Decreased wildfire rate from per 0.5 sec to per 0.6 sec
Fixes
-Properly fixed interaction between Thyra Dash and Force Pushes
FAQ
Czym jest Thyra?
Thyra to gra idle RPG stworzona przez Fierclash, w której gracze trenują bohaterów, przechodzą przez etapy i zbierają łupy.
Jak grać w Thyra?
W Thyra zarządzasz drużyną bohaterów, którzy automatycznie walczą z wrogami, zdobywają złoto i ekwipunek podczas postępu przez kolejne etapy.
Jakie systemy postępu są w Thyra?
Thyra oferuje rozwijanie bohaterów, zbieranie ekwipunku i ulepszenia, pozwalając ci wzmacniać drużynę i podejmować trudniejsze wyzwania.
Czy Thyra ma unikalne mechaniki idle?
Thyra działa jako gra idle, co oznacza, że twoi bohaterowie walczą i zbierają nagrody automatycznie, nawet gdy nie grasz aktywnie.
Na jakiej platformie mogę zagrać w Thyra?
Thyra to przeglądarkowa gra idle RPG dostępna na Kongregate.
Komentarze
Alectroplasma
Aug. 08, 2019
B4 is way too cruel. Slow down the plants a bit, or just cut some of them out entirely, and implement a checkpoint system! Don't you *dare* try using some form of advice as an excuse! Difficulty that cannot be adjusted and thus proves brutal kills the fun and makes ones project less favorable.
I do believe the difficulty of this game is harsh and I appreciate the feedback. I will tune down some of the levels to be more lenient once I receive enough feedback about the game. Thanks for letting me know.
Jouglet
Aug. 12, 2019
After I stop walking, I expect to stop walking. Stop sliding so much. after I let go of the arrow keys.
NinPoSama
Aug. 18, 2019
Promising game ruined by its gameplay (controls of the game, inertia...) too bad. May be a future update?
DouglasGrave
Aug. 17, 2019
A lot of the time there's simply not much space to maneuver, which is a problem when mid-air dashing is such a significant part of the game. The fun parts of the game are the bits where you can tackle the obstacles without needing millimetre precision to avoid death.
If you don't want to rearrange levels (which is understandable), perhaps you could slightly reduce the collision area for some of the dangers/enemies, so that they're a easier to move around in tight quarters.
kitty_tc_69
Aug. 13, 2019
Ragequit. Tone down the difficulty.