DevShot4

DevShot4

autor geiz
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DevShot4

Ocena:
2.5
Data wydania: July 22, 2011
Ostatnia aktualizacja: July 22, 2011
Twórca: geiz

Tagi dla DevShot4

Opis

Continued from DevShot3
Another checkpoint in my AS3 learning quest. Tried very hard to get a preloader working, but the progressEvent just wants to troll me by not even triggering. Well, other than that, the Green blob's movement speeds have been randomized.

Jak grać

WASD, avoid those Green Blobs!

Komentarze

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clasher235 avatar

clasher235

Jul. 23, 2011

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*http://imageshack.us/photo/my-images/695/devshotexample.png/

geiz
geiz Deweloper

that actaully looks pretty cool :D. I might do that (as soon as I figure out how.)

clasher235 avatar

clasher235

Jul. 23, 2011

1
0

@ developer: You could still easily do that with one game, I think by having a menu screen where you can select a version. Here's a mockup of what you should do:

ttp://imageshack.us/photo/my-images/695/devshotexample.png/

clasher235 avatar

clasher235

Jul. 22, 2011

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0

The changes through this game are miniscule at best. I recommend making one game and allowing the player to choose a version to play. Making a new game for every 10 lines of code you add is a bit obnoxious.

geiz
geiz Deweloper

My main priority is to forge motivation to continue with the Mind Frustraiting world of coding. When a "Real game" appears, one will be able to look back at the different stages that I took in the process of building it. There's major bug in this version, and I have not yet figured it out. Thanks for your honest opinion!

exailed avatar

exailed

Jul. 22, 2011

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oh ok i use as3 but i just had this preloader hold up it still works with as3

geiz avatar

geiz

Jul. 22, 2011

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Visible changes are miniscule yes, But the code inside (lots not working) has found significant change.

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