Flash End-of-Life, Ruffle Integration!
This game runs on Adobe Flash. Effective Jan. 2021, Adobe began blocking its flash player's use everywhere. Kongregate is now partnering with Ruffle to make some of our Flash content playable again. Please note: If you are using Ruffle, badges will not work normally. In order to earn a badge in a Flash game, you will need to complete the badge, then submit a screenshot (showing both proof of completion and your username) as a missing badge report using the report missing achievement option. Also, please join us in the Kongregate Discord for all the latest Kongregate news!
Shootorial #5
autor Kongregate
Shootorial #5
Tagi dla Shootorial #5
Opis
This beginning level Flash game making tutorial covers collision detection between ships and missiles, and explosions!
Jak grać
Complete the Shootorials and learn to make your own Flash games.
Komentarze
dasneor
Nov. 13, 2010
This tutorial is so helpful i have the half of my game finished and it looks perfect.You should thank kongregate for this thing.
12pwn
Feb. 05, 2011
make sure the instance name is DIFFERENT from the class name otherwise the properties wont work
Vind777
Mar. 24, 2011
I suppose the instance name can make some problems if it has the same name as the class name. So you should name it not "ship" but something other. Also don't forget to change "_root.ship" to "_root.newInstanceName"
Garfeildman
May. 08, 2010
SilentDemon, the links not broken, right click on it and select open in new window, or tab.
MTB666
Sep. 02, 2010
hey, can someone help me? Im having a problem in page 2. When i name the hero ship instance "ship", in the root timeline, it looses all of the functions and properties ive add in the past tutorials. Im using flash cs4, idk if thats the problem.. If anyone knows how to solve please pm(message) me or leave a comment. Also, sorry for the bad english, im not a native speaker. Thx =)