Witch Hunt

Witch Hunt

autor kreig13
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Witch Hunt

Ocena:
4.0
Data wydania: January 16, 2015
Ostatnia aktualizacja: March 12, 2018
Twórca: kreig13

Tagi dla Witch Hunt

Opis

Czarodziejka run Lucrea Quarta ukradła legendarny kryształ, w którym uwięziono pradawne diabelskie stworzenie. W krainach Aedoris wybuchł chaos. Dokąd zabiera kryształ? I jak zamierza go chronić przed potworami, które chcą go zniszczyć!? Zagraj i przekonaj się w najnowszej magicznej grze akcji od GodSeeD Studio – Witch Hunt!

Jak grać

Wyjaśnione w grze. Do celowania najlepiej używać myszy.

FAQ

Czym jest Witch Hunt?
Witch Hunt to gra idle incremental stworzona przez kreig13, w której zarządzasz sabatem czarownic i rozwijasz się, rzucając zaklęcia oraz ulepszając zdolności.

Jak grać w Witch Hunt?
W Witch Hunt automatycznie zbierasz manę i magiczne zasoby, używasz zaklęć, by zwiększać moc, oraz inwestujesz w różne ulepszenia, by posuwać się dalej.

Jaki system progresji ma Witch Hunt?
Witch Hunt oferuje incrementalowy system progresji z ulepszeniami, badaniami oraz odblokowywaniem nowych zaklęć i zdolności wraz z gromadzeniem zasobów.

Czy w Witch Hunt są mechaniki prestiżu lub odrodzenia?
Tak, Witch Hunt posiada system prestiżu, w którym możesz zresetować postęp w zamian za potężne bonusy, co zachęca do powtarzania gry i szybszego rozwoju.

Jakie są główne cechy Witch Hunt?
Kluczowe cechy Witch Hunt to generowanie zasobów offline, rzucanie zaklęć, drzewka ulepszeń oraz możliwość automatyzacji wielu aspektów rozgrywki dla głębszej strategii incremental.

Aktualizacje dewelopera

Feb 5, 2015 2:57pm

1.1 Goldrush edition up!

(This may be the final version. I need to get back on the new game I am developing.)

-Goldrush mode option (increases gold drop value by x10 – This will disqualify you from badges, highscores)

- QWE lock bug hopefully fixed this time. please do report if it still persists.

-typos and more bug fixes

About lost saves: Please update your flash player, don’t play incognito mode or any private tab in your browser, make sure your browser / pc is not wiping cookies or history when you restart / boot up. Also, search for ( GodSeeD\WH_SaveData.sol ) in your computer to back your savefiles up.

Komentarze

0/1000
Mirthstrike avatar

Mirthstrike

Jan. 19, 2015

3629
44

+1 star for not making us mouseover coins to collect them!

kreig13
kreig13 Deweloper

I hate those in games, too! Hahah

Ironfoot avatar

Ironfoot

Jan. 23, 2015

1300
35

Color me impressed! I loved how some of the enemies have a trick to beating them that goes beyond just an elemental weakness. Making the frozen fliers crush enemies beneath them was particularly clever.

kreig13
kreig13 Deweloper

Hehe thanks! Those were definitely the obvious ones, but there are actually more of those little mechanics on game you can discover.

jedi10 avatar

jedi10

Jan. 16, 2015

1609
45

Any chance we could get an option to watch cutscenes again? Some of those are pure gold!

kreig13
kreig13 Deweloper

I'll try to get something like this done in the next update. For now, please just start a new game to revisit the intro story mode. Thanks for playing! glad you like it!

JuzzieJT avatar

JuzzieJT

Feb. 05, 2015

1035
35

5/5 Excellent game after a rash of really awful ones on Kongregate. You've got a lot of things right - gameplay is enjoyable, well-balanced, never getting grindy (no need to repeat completed levels) but is not too easy at the same time, no memory leak issues, the elemental balance is present (admittedly, except poor fire, which I used little apart from the Pengu, but great effort anyway), a little humour, attention to detail and varied, non-repeating enemies. (e.g. no green, blue then purple goblin which is essentially fighting the same thing with more hp/dmg) Upgrade trees are friendly and yet allow for customisation to a playstyle. Was this playtested extensively? It feels like it was.

kreig13
kreig13 Deweloper

Thank you! Believe it or not, I took my time trying to polish this game before release, but the community still finds bugs i never imagine. They also have awesome ideas that also eluded me. In the end, the players still has the best feedback for the game and our next game's improvement.

aholder7 avatar

aholder7

Jan. 20, 2015

1035
42

i wouldnt say that this game is the most original when looking at the basics. i mean its a clicker manned tower defence game. theres not much you can do to differentiate yourself in that catagory. except for the fact that you did. your story and cutscenes and the personality of the game made it all come alive and be more enjoyable. i give it 5 stars. thanks for having fun and helping gamers have some fun.

kreig13
kreig13 Deweloper

thank you! im glad you considered the other things i added to spice up a traditional defense shooter.