Dungeon Developer

Dungeon Developer

autor nerdook
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Dungeon Developer

Ocena:
3.8
Data wydania: December 09, 2010
Ostatnia aktualizacja: December 17, 2010
Twórca: nerdook

Tagi dla Dungeon Developer

Opis

A dungeon crawler... where you play as the Dungeon! Design the best Dungeon you can, outfit the Adventurers with a wide variety of Magic Items, and slay the Red Dragon on the lowest level of the Dungeon!

Thanks to the patient playtesters: hellraiser4g (for the awesome quote!), Everlovely, Chrsiy, SicMirx, Catguy, myoclonic, Sarsy, BountyHunter7 and KellyLovez!

Jak grać

Click on tiles to purchase floors. Connect the Entry to the Exit on every level, and place Gold Coins to control the Adventurers' movement. Earn enough Gold to unlock the next level, and reach Floor 15 to slay the Dragon!

Additional (optional) shortcuts: Arrow keys to change floors and Spacebar to start a Raid.

Aktualizacje dewelopera

Dec 6, 2010 9:55am

Update 1.0.0.3: Dungeon Crawl mode added: explore your own Dungeon! Import/Export Dungeons to share with other players, too.

Update 1.0.0.2: Fixed “undefined” bug. Added “Random Hints” button. Fixed the money exploit. Made the tutorial clearer. Rogues can now disarm Traps. Changed combat system with the Dragon. Added Endless Mode after beating the game.

-Huge change to the gold system. Gold coins are now used to direct your Adventurer’s movement, and the time limit has been removed. Should clear things up some.

The Silliest Bunch of Adventurers Ever™ are incredibly dense, so design your Dungeon wisely!

Komentarze

0/1000
Muspell avatar

Muspell

Sep. 01, 2011

931
24

It's quite simple to get the hard badge if you get how it work.
First, if you start with a warrior/barbarian... restart. Paladins are the best in my opinion, but warriors and barbarians are just WEAK. Rogues are also good. Just care about your first two adventurers; all the others usually won't make it to the dragon in time.
Second, simply try to make your adventurers face as many monsters as possible. There's level limitation at some floors (don't know wich ones tough), and most of the time that's the reason why you're running short on time.
Third, you are the one SELLING the items, meaning you earn money when equipping adventurers! So always sell all your items. That's what the third adventurer and all the others after him are for : buying items!
Damage items are better than protection items, since you earn exp faster, and levelling up restore your hp.
Finally, when you reach the dragon ,hit stop if you're about to die. Better to lose a day than having to start over.

21thcen avatar

21thcen

Jun. 01, 2011

1755
62

Adventurer: I know I have been down this corridor 100 times, but I want to go again in case a leprechaun comes so i can take its pot of gold.

Drovoxx avatar

Drovoxx

Dec. 09, 2010

5053
196

It wasn't until halfway through the game that I realized you're supposed to SAVE the adventurers, not KILL them, which I always tried to do. *facepalmheaddesk*

y2k_bug avatar

y2k_bug

Jun. 23, 2011

1270
48

it would be kind of cool that after you beat the game, you get to make a new dungeon, with the option to place the monsters and stuff on your own. that way you could be a bit more creative with your dungeons! also , maybe there could be multiple kinds of monsters for the different floors, not just one kind, because it's nice to have a bit of variety.

Neomonster avatar

Neomonster

Oct. 28, 2011

954
39

To EVERYONE complaining about your army not going to the second floor, read the announcement that says: "Warning! NO GOLD COINS on this floor! Adventurers will not go to the next floor!". That means you need to buy the next floor and then put at least one of those "money bags" on your dungeon's ground. Hope this helps.

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