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Well, with the new version my suggestions change a bit. 1) Recoil is fine now. 2) The map is small, and the size is okay for 8 players, but could you make some other maps? Playing the same one again and again is a bit boring. 3) I noticed the militar has a pistol, why don't you make it usable? Adding some weapons could be nice. 4)The binocoulars are great, but you should remove the crosshair while using them and maybe add some binocoular kind-of hud. 5) Why the hell there isn't a crouching button? 6) Maybe adding a hyd that shows you from where were you hit. 7) The better aiming mode could be a bit tweaked; in first person you should be seeing from the manual aiming pin of the weapon.
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The game is fine if you have a nice computer. Well I have to run low detail and I have a crazy good computer... so maybe scale it down a bit. but overall nice game so far. Keep adding on :)
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PART 2 >> DEBUG/SUGGESTIONS >>
You should probably change melee from "Q" to one of the number keys, which switches the player's weapon to a knife, hatchet, or some other melee weapon. I would also suggest that you denote "1" for the primary weapon, "2" for the secondary, "3" for the grenades, and "4" for the knife. Make more maps! The current map is perfectly suited for an 8 vs. 8 deathmatch, but it does get dull after a while. Maybe add a few random gametypes such as CtF, Escort, or King of the Hill, and add a few more maps; namely an arctic or desert one! It would also be nice to see an inventory, or leveling system, with every few levels unlocking a new primary, secondary, or melee weapon, or even equipment!
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PART 1 >> DEBUG/SUGGESTIONS
>> Debug/Suggestions: First off, I've noticed that, if you press TAB while moving or strafing, you "glitch", and are unable to preform functions such as reloading, firing, zooming in, or use your binoculars. The game is very laggy and slow when used in High-Definition. The guns seem unrealistic, maybe beef them up some? Speaking of guns, make more of them! Primaries are a must, but secondary weapons like a pistol would work, too. Also, grenades would be a nice addition.
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>> Synopsis: It's a great game! Probably the most innovative and fluid Unity-platform game I've seen, if not for some of the minor bugs, but it's DEFINITELY the best Unity-platform FPS game of its kind. The server connection is good, the game plays fluidly (for me) at Low- or Medium-Definition, and the gameplay is solid. A solid 5/5.
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This is a very impressive achievement: a Flash-based FPS that is also quite nice graphically, congrats! I would however wish for an autojoin feature, to go to the team that has the least players, and configurable controls (I prefer arrow keys rather than WASD).
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Nice for a bit of fun. Definitely shows what the Unity player can do, but until more maps are added, it's only good fun for maybe half an hour.
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Alright guys, peole who are compaling about recoil there i a soloution! Lef mose button lets you go nto Accuarcy mode.
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I'm having a dreadful time telling the team colors apart. I'm not color blind but really, they are both pretty darn close.
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Some suggestions: 1) Reduce recoil. We know that recoil exists and how it works, but it shouldn't be THAT bad. 2) The map is small, and the size is okay for 8 players, but could you make some other maps? Playing the same one again and again is a bit boring. 3) I noticed the militar has a pistol, why don't you make it usable? Adding some weapons could be nice. 4)RECOIL. 5)The binocoulars are great, but you should remove the crosshair while using them and maybe add some binocoular kind-of hud. 6) Why the hell there isn't a crouching button? This game is surely a 5/5, but for some minor details I'm just going with a 3/5.
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One map, one gun and too few servers to play on.
Oh and 3rd person perspective? If you take that you might as well hold the gun backwards, that's what playing 3rd person is like.
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Bravo! This game is spectacular! P.S. Needs Classes, More Weapons, More servers, chat system, Ranking system, Final Kill cam would be nice :) + THIS SO THE DEV CAN SEE THIS!
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AWESOME! 50 servers. if you could climb ladders it would be way better. or just take them away instead of blocking them. and if you could have two classes. close and long range
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Gets boring after a little while of playing. Good example of what kind of graphics a browser game can have with Unity, though.
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Whoever else agrees please + up, the aim is ok but i wish it didn't kick as much like Black ops aiming, more servers, and last but not least you know when you turn it takes a second well you if could fix that it would totally be 5 stars, my rating atm is 3.5 so lets make it 5!
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Wow I've spent 15 minutes trying to get into a server with no luck, this really needs some sort of queue to enter the servers or something...
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The flowers are really necesary,Because i dont see nothing because they are anoying to see,And this need a minimap to se where are you goin,and less recoil is to anoying to (Sorry for my English)
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I love what you're trying to do with this game, but you need much, much, MUCH more work put into this. Hell, my mouse wouldn't even work! You should keep working on it until you've optimized it enough so it doesn't lag and bug out to the degree it is now.
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Could be better. Weapons, aiming even with right click is hard cause of the recoil, low ammo made me melee, and auto reload is a must for shooters.
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its become so popular... that it needs more servers... my evidence? all servers are 8/8 at the moment and if one becomes 7/8 it suddenly becomes 10/8 with everyone trying to get on... its pretty awesome but more servers would be nice.... and maybe a low low low quality :)
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YAY! blue bar is done. now to join a game! "Problem connecting with the game server. Please try again in a few minutes [3]" I guess I'll just re join. "All servers full" It was then that I had my breakdown
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Dude, lemme start by saying this. AWESOME 5/5 right off the bat. only 2 things needed tho. 1. Obviously more weapons. 2. Sensitivity controls. but overall just amazing. Props to ya.