Monster Quest
autor nukermage
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Monster Quest
Tagi dla Monster Quest
Opis
this game is currently in beta
leave comments and sugguestions
play as Riley and company fighting monsters and training
Jak grać
click
-power hit dmg*3*power up
-attack dmg*power up
-heal spr*power up
-potion heal 25%*power up
-power up increases current power up
reduced back to 0 after using a skill that is affected by power up
Aktualizacje dewelopera
Update 1.001
- hp potions obtained are stacked
- stat points are now usable
- level is now submitted to highscore table
- glitch with level display fixed
Update 1.002
-added text background for easier readability
-added str spr and def stats to score board
-fixed glitch with stats
Update 1.003
-added new enemy to battle system
-mouse over enemy lvl now shows its stats
-added the update log
Update 1.004
-added animations that play with skills
-added a tutorial too cover basics
-fixed various glitches
FAQ
Czym jest Monster Quest?
Monster Quest to idle'owa gra RPG stworzona przez NukerMage, w której trenujesz i rozwijasz potwory, by walczyły z różnymi przeciwnikami.
Jak grać w Monster Quest?
W Monster Quest zbierasz potwory, zarządzasz ich treningiem i wysyłasz je do walki, by pokonywały wrogów i zdobywały nagrody, a progresja odbywa się automatycznie.
Jakie systemy progresji są w Monster Quest?
Monster Quest oferuje rozwijanie poziomów potworów, ulepszanie statystyk oraz możliwość odblokowywania silniejszych potworów w miarę postępów w idle'owej rozgrywce RPG.
Czy w Monster Quest jest progresja offline?
Tak, Monster Quest umożliwia progresję offline, dzięki czemu Twoje potwory mogą trenować i walczyć nawet, gdy nie grasz aktywnie.
Na jakiej platformie można zagrać w Monster Quest?
Monster Quest jest dostępny jako gra przeglądarkowa na Kongregate.
Komentarze
nukermage
Jun. 06, 2011
any suggeustions will be thought over. any sugguestions I think would benefit the game will be seriously considered and then if possible, added. thanks for your input its apprieciated very highly.
jahamo
Jun. 06, 2011
Ok my suggestions: first allow us to chose our stat spendings. Second what does the other guy do, makke him do somthing besides standing there. Third multiple new spells would be nice add. Fourth (your probaly doing this though) more monsters with different stats like one hits hard but dies easily while another can take a beating but cant do crap. hope you do some of these this game looks really good
thanks for those suggestions I added all those things in some way or other. great help.
unicorns
Jun. 10, 2011
OMG! I LOVE THIS SHOW!!!!
I know it makes me cry every time
InGodWeTrust
Jun. 06, 2011
.......................................... level 4
Arganol
Jun. 08, 2011
some quick suggestions for game play improvement: more than just 2 monsters, use potions outside of battle, possibly add a mana potion, attack magics other than the power hit, a defend option, a flee or escape option, sound and/or music; chance to improve weapons and armor.
Some minor things that I would like to see changed: You swing your sword from your hip? How? I don't see hands on the sword nor the staff. The two characters look almost exactly alike, and I personally can't tell which is which (at the very least change the staff guy's shirt to a different color than the ground). Since you technically have two characters, should you also get two actions? Where is this old man that talks to us in the beginning? Why haven't we seen Brady yet? There are white spots in the third tree from the right on the "battle-results" screen, and on the spider monster.