Hang Tight

Hang Tight

autor paramp
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Hang Tight

Ocena:
2.3
Data wydania: March 15, 2010
Ostatnia aktualizacja: March 21, 2010
Twórca: paramp

Tagi dla Hang Tight

Opis

Drop into enemy territory without getting shot on your super-advanced Hang-Glider.

Look out for vents to push you higher and avoid the mountains. Oh yeah and dont get shot!

Jak grać

Left and Right arrow keys to turn.
Forward to accelerate.
Acceleration drops your gliders altitude.
Your Altitude is counter on the top right.
Gain altitude by hovering over air vents.
Land on target when it turns green between 3000ft & 2000ft
Avoid the mountains, contours change from green to a different colour when you are very close (500ft).

Komentarze

0/1000
nobody227 avatar

nobody227

Mar. 16, 2010

0
0

@paramp A little, fly towards the edges of the screen, it looks kinda like you are using bounding boxes for collision detection... Whisper me any further questions on my feedback, I am ready to help to the best of my ability, but I can't come back to this all the time XD

sascha123 avatar

sascha123

Mar. 15, 2010

0
0

yeay, i like that! interesting new concept, innovative, good programming! well done, paramp, 4/5

paramp avatar

paramp

Mar. 15, 2010

0
0

@nobody227 thanks for the review. The change in colour of the contours happens when you have about 1000ft between you and the contour. It gives you a warning. Also the bullets can only hit you when they are at your height (they turn bright) , otherwise they pass below/above you. Taking this into account is the Collision detection still wonky?

nobody227 avatar

nobody227

Mar. 15, 2010

0
0

Collision detection is a bit wonky... Good concept though, might be better with a first person view or some other way that altitude is more easily "visible"... As it stands, I say 1.3/5 so I have to go with one, sorry.

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