Flash End-of-Life, Ruffle Integration!
This game runs on Adobe Flash. Effective Jan. 2021, Adobe began blocking its flash player's use everywhere. Kongregate is now partnering with Ruffle to make some of our Flash content playable again. Please note: If you are using Ruffle, badges will not work normally. In order to earn a badge in a Flash game, you will need to complete the badge, then submit a screenshot (showing both proof of completion and your username) as a missing badge report using the report missing achievement option. Also, please join us in the Kongregate Discord for all the latest Kongregate news!
A game without any real name yet
autor Qwertyuiopas
A game without any real name yet
Tagi dla A game without any real name yet
Opis
Basically, this is an (obviously) incomplete game based off of the shootorials, but with some nice semi-unique features that came from my C experience(it seems that actionscript is heavily based off of C(++), making it easy for me to learn).
Many features to come, but for now, enjoy the smoke, explosions, and velocity.
Oh, and all images hand drawn with a mouse in MS paint with transparency added in GIMP(except the explosion and smoke images, they were done entirely in GIMP)
And I did it with MTASC and swfmill.
But, most importantly of all: Have fun, and more is coming.
Running out of health, or letting 10 enemies past will reset the game.
Enemy difficulty goes up after each boss defeat.
Also, shoot "dead" enemies for extra points.
Additionally, the game starts paused, and you can press p to pause any time.
I apologise for the mess this text is.
Jak grać
Arrow keys to move,
Space to shoot,
(temporary)shift to "upgrade" fire rate(200 points cost)
Komentarze
doodlegod123
Apr. 19, 2011
it should have a name
usefulidiot79
Aug. 01, 2009
good game........too bad u got 2 and a half stars
qaz123
Nov. 16, 2008
very good for a shootorial game
Venue
Jan. 20, 2009
Pretty fun, but it gets kind of stale after a while.
(3/5)
Qwertyuiopas
Dec. 13, 2008
No audio yet, but that is fine since this is still(and always will be) the gameplay demo for a game that I will someday make.
Basically, I will add audio later, and when I make a storyline I will upload it as it's own game, with a proper name.