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Give culture points some meaning, perhaps exponential gain of happiness which would slowly become harder to accumulate? I have next reform which costs 300k once i get tech but i have nearly 10mln saved up. trade node spell from god on first threshold is waaay too high, there is no way i can sit and wait till i have 3mln for 1st extra trade route when there are always building to construct. it shouldn't be this long before you get anything out of it, i am sure other deities could be adjusted similarly, but i havent chosen any yet.
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add more columns to stats: global wonders with ranking, global tech with ranking, global gold maybe? decrease penatly for capturing new settlements (maybe the buff would decrease over time - it sucks to take over a town and have 50% of the people be delegated to stop revolts ), Increase the capacity of all units to make atacking viable (this or decrease the upkeep, as things are it is not possible to make profit with anything but an army composed of cavalry only and thats only if the enemy village is really really close. Negociacion spell should be renamed to negotiation i believe? unless intended - and 20% is nothing as at the point of receiving the deity it wouldn't ammount to more than 10% increase (or atleast give us the ability to automate spell casting so you don't have to click on it every 5 minutes for minimal gain).
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The games is wonderful, I like it. I would suggest to add a component to sell buildings in the city which are not required anymore. Like gardens if you have a wonder as hanging garden
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did scouts get nerfed? they only auto scout once and then they wont go anymore. also, they only go so far and then come back. not helpful since i can only zoom out so far to send them.
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. I come back to game. Some updates come in And I'm stuck. Happines ad 0. All my cities are gone no Science and no reincarnation. No thanks.
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So it seems i am the only one who haven't done reincarnation yet .. but it seems that i will do it soon as i captured all the cities in the map
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Would be cool to add a button that allows you to insta-buy 10 recruits or at least how much you can afford without going broke or bankrupt.
Other than that and the constant lag, it's a pretty sick game. Just started playing yesterday and I was instantly hooked. Keep up the good job dev team!
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in auto asign allow us to set minimal threshold for happiness otherwise its pointless to use this option when you have 10+ villages....
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I've explored the whole place but somehow Beijing hAsn't been found even though its one sport away, right next to my capital
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the hardcore mode is extreme, i was like 8 techs ahead of the AI and when i turned on hardcore the AI caught up in like 4 hours, guess im going back to normal
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unless ur city spawns on top of a barb village it is pointless to make army early as upkeep is higher than gain from raiding
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So... I cleared my history and my save vanished. I wish this game had a cloud save. Someone please message me a save :(
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I have made a terrible mistake: this game is a combination of an idle game and a Civilization game. By discovering it and liking it, my free time has vanished.
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There needs to be more methods to increase hapiness for cities further away from the capital in early game. If your capital isnt near the coast then you're screwed if you want to create colonies
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I am seeing a lot of the same complaints were negative happiness knocks out all the food due to culture from other countries....its ridiculous. Even that you have no competition because you are wiping out early civilizations.
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I'm very frustrated. I'm in my 4th reincarnation, I keep restarting the mission and no matter what I do, other civilizations always complete the first several wonders before me - usually less than a minute before me. I didn't have this problem in my previous reincarnations, even though I had slower research and less bonuses than now.
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been playing on normal, ive never had an issue with influence, and trade is still very useful to grow cities even when i spawn with no other civilisations in a 50 tile radius and they dont expand
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So my defenses obliterate the attacking army, i lose no troops yet somehow i keep losing cities. Smells like bullshit to me.
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only problems are: 1. the distance from capital unhappy factor is too much and 2. a influence at the begging of a run can stop you there and then and leaving you to do anything
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@GhosttGirll if you have a defense pact with a nation and someone declares war against them, then you also declare war against them as part of your defense pact.
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Due to the presence of china, my city cant have more than 1 pop. So its game over. What do i do? I guess turn difficulty up and have them kill me?
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Out of nowhere, without having manually pressed "declare war" I get a notification telling me that I declared war on China. Where did this come from?
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Since the latest update I can no longer get rich with trade routes, because all targets are too far away. Guess that will change with invention of the wheel. But it would be fair, if you would disclose ( via Help section ) how far caravans can go with each tech update ). People need to know before they decide whether to spend money on a caravan.
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Fantastic game! Definitely not an idle game for me, was able to micro-manage for a near perfect game. Not sure why people upset about the A.I., it was not hard to get all the wonders (on Normal, maybe I should try hardcore), and even then, just conquer them. One thing is that this game lags after a while, so I have to quit the browser and reopen. Memory leak maybe?
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Was super excited, and then I found out the A.I. just gets all the research you do. Makes the completely pointless of gold->unit spam. The idea should be to choose research to create a strength or advantage to win, to vary playstyles, you know? A.i research is probably infinitely difficult to program, I am sure, i dont know logistically the answer, I just know the result.
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Influence from Germans makes my happiness go down by 260 %. Noone does anything. Once my people saw the Germans they decided to rather starve to death.
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I conquered a city which had a huge negative food store. That should be capped at zero. Also the 'influence' of an other nations happiness is far to strong. Usually first contact means with another nation means instant termination due to total production halt for the nation with less culture.
But its still a fun and interesting game. Needs just a little fine tuning.
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1 week in 3 rebirths and on the start on the 3rd i get hit with -200% influence so 0% happiness. the game is now stuck with me at 1 pop and negative on everything. 4 hours later the npc,s have yet to defeat me sending wave after wave of troop with no gov. wasted time?
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so uhh... okay, I'm playing, I get exploration, I build scouts, I send them out... I discover my first civ (Assyrians)... bam, hits my with -210 happiness from influence, and now I'm hardlocked out of the game because at 0 happiness you can't do anything at all