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Could you modify "strong priority" on auto-assign so that if you are not building anything, it removes everything on production even if your priority is production? It just makes no sense to keep there and would help city do at least _something_ automatically when the building is done. Or let select a falldown from another dropdown for secondary priority for the moments it is not building.
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How can I write text or change value in the text boxes? Name of the civilization, value of money gifts... I can't change them.
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I conquered a city and it was shown as 100% happy, though the math did not agree. F5 fixed it.
That same city had apparently sent an army somewhere. I got a battle report of an army I never sent myself against a barbarian village. I can't see the army returning to the city, so I'm _guessing_ the army is not mine? Did I get an army? I don't know yet. I can't see it in the worldmap so it might not be returning to the city at all. I know it's not mine because I don't use armies made of every unit imaginable, definitely not warriors or at all.
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Great start to this game. Great updates! Hope the developer will keep on being active and update the game consistently This definitely has a lot of potential
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how do I unlock rebirth second time? I have 330k faith already, but I cant restart. first time it was unlocked at about 50k already iirc.
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Pyramids disappeared from my building options. Restarted game. Begun building pyramids. 1:34 secs left to completion, pyramid disappeared again.
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i dont rebirth and get a bug in middle medieval era, the rebirth panel going down and i dont see how much rebith points it have
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I love the concept of the game but 1.) it's very laggy and 2.) it's very buggy, and maybe some balancing problems too but I think the dev is doing all the can to improve the game
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Tried to rush the early wonders with high bonus, but it is still impossible to get the early ones even when you focus on it 100%. I guess it is fun witb the AI getting them too, but would be nice if it was possible to get all 7 wonders. Not going go bother again with it.
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There needs to be a way to disable the overlay notifications, or at least choose tyhe type of things to be displayed there. The nedless stream of "you have gained a citizen", "a citizen has died" notifications block off the entire right side of the screen, making everything there both unviewable and unclickable (including the pause button), plus it induces massive ammounts of lag.
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The AI needs to get much smarter in battles to make it more challenging. They rarely move troops around against attacks and also never seem to make any smart attacks.
Great game overall though. The growing part is very fun. Although science is completed a bit too early and you never get to really use the university bonuses on science.
Getting gold is hard though and would be nice with some boost to it from powers like it was before with more trade routes.
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if I play on not that big screen (1200x1024) then i do not see all stats on city screen, like Happiness and Defense is out of view
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I am pretty sure third eye gave science per city as I choose it... now its just food and production for the main city... was there a change? or is it always something random?
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Can you destroy your own towns potentially or add that? Would help with unhappiness particular removing crappy undeveloped towns from the barbarians.
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disappointed, played maybe an hour or so in and then things just stopped increasing or going anywhere even though I could still select buildings and open things. So I tried pause / unpause, reloading a few times chich seemed to jump food and gold but still couldn't do anything, then reloading from save and still locked in one state.
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Love the game, and I love to see that it gets frequent updates by the developer. And actually a dev that listens to it's players. 5 stars for sure
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Would very much like to see text-wrap as the font and size don't fit the screen. Also, where is the full-screen button?
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I didn't understand how policy stuff works exactly and now I'm stuck with traditionalism while imperialism seems better in every way. A way to change policies with an upheaval/penalty period would be nice.
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Just took over another barb vil. and even though the auto-assign is on production (or anything else) it will stay with just farmers. I unticked auto-assign and moved them around and when I ticked it again after having it set to something else, it instantly placed everything back into farm making it a negative number.
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1. can we have a battle report to battle simulator copy button?
2. can governors match speed with the army they are with (this will make horsemen useful)?
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Was fun game for once but don't see the point/appeal atm in reincarnating. Because i wiped out all civs easily on first playthrough and can't see any other content to be explored where extra bonuses would pose usefull
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I wouldn't mind losing some units after battling 300 VS 200 instead of all of my units surviving every time. Would be a little more realistic, now when you have a big army you just can't lose it unless you run out of gold
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If the powers are going to continue to be balanced we need a way to reallocate them. It is frustrating to have wasted points on a previously good power only for it to become less useful.
there is an autosave which save data into your browser. If you plan on changing browser/computer or if you play in private nav, you should export your save
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With the new changes I don't think I will bother trying to take the full map since the unhappiness just causes too many problems.
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Please add culture cost description for policy in the tooltip, menu or help or whatever please. it said "armies" only.
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The game is a weird hybrid of idle / active gaming. The Science takes to long for being an active game. But you can't be idle without being attacked (except for the peaceful mode).
I think the game would be great as an active game - you pretty much just have to turn down the times for anything.
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Odin spell 3 feels pretty useless. I have lots of swordsmen, sent 400 units to kill enemy city, got 4 minutes off a tech and it was something before Theology too. :(
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Did not get free library to my capital on Great library built. Was on my queue though, which might have been the problem. :p
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Same problem as sivmatt under his 1.20.20 comment. Game is frozen, or appear to be, with save clock continuing to run. Reboot and reload have no effect.
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Each worker in the city needs a remove/add all idlers or +-10 buttons. Also needs a button for banning a worker type from autoassigner.