Under rating threshold (hideshow)
Distance from capitol minus should never reach 100%, especially if you are using Imperialism. In history around the time of the invention of the catapult, Mongolia controlled almost half the world.
Under rating threshold (hideshow)
Bug: When using Science queue, the game shows I have no science selected. Progression still occurs, but I have no idea what my countdown timer is because of the visual bug.
Under rating threshold (hideshow)
Also the city interface is rather primitive. When selecting builidings or troops for recruitment, sometimes you have to scroll down, when there's plenty of room. Also when scrolling down the list seems to glitch. There could be some type of artistic representation of the city, when entering to each city you could se all the buildings that are actually built. Rather than just having a list.
Under rating threshold (hideshow)
For some reason, the Palace is greyed out in my Capital City's building queue. Do I need a Well or Walls to build it? The info pop-up for the building goes below the bottom of the screen, so I can't see what is required to build it and those are the only two buildings I don't already have...
Under rating threshold (hideshow)
Kaiwoklaw, have you tried clicking the Spy option on a city you have spies in? Alternatively, is your spy already on a spy mission, as listed in "Attacks and Transfers"?
Under rating threshold (hideshow)
ASAEED, Either use your governors or delete them. Their cost is based on the number of Governors already active in your cities/armies.
Under rating threshold (hideshow)
This game has a lot of potential, however there are many things I consider have room for improvement. In my opinion, health percentage, goes down no matter what, it's rather frustrating that there are very few policies or actions for us to interact with it. The time needed for further game, science upgrades, is too much - I know this is an idle game, but it becomes less dynamic and more boring. I think it would be cool to develop a tool in order to interact with other civilizations.
Under rating threshold (hideshow)
After unlocking and building spies, when I click on a city and then try the spy icon, it is greyed out and doesn't do anything. Is there some other mechanic I need to invoke?
Under rating threshold (hideshow)
i am stuck with 20 castle and i can't get more governors as they now require 1.7 mil gold and my max gold is 1 mil is there is a plan to increase the gold cap ??!! .. also does reincarnation reboots the whole game or just one castle ?
Under rating threshold (hideshow)
I can suddenly not grow my City and do not know why. Health is not lower than my other cities and the average is not lower than before either.
Under rating threshold (hideshow)
Faith to favor conversion information would be great in the help section. What about also adding tooltip saying how much more faith is needed for next favor on the Reincarnation button?
Under rating threshold (hideshow)
Please put a formula for faith>favor conversion in the help section. Or any other tip to clarify how much favor you will get soon (like 'gather 54k more faith for +1.2 favor').
Under rating threshold (hideshow)
How do you get reincarnation points? And how do you know when to reincarnate? Doesn't specify anywhere the minimum amount needed to buy "powers".
Under rating threshold (hideshow)
An other calculation problem…
I have in my town now a total Faith production = 2 (0 priest and 1 shrine)
Happyness -11%
Trade +4
My opinion… (2 - (2* - 11%)) + 4 = 1,78 + 4 = 5,78 round = 5,8
Under rating threshold (hideshow)
Question... i don´t understand the deity Coatlicue
After Deity election… it was write down deity Coatlicue give me 1.32 Faith / Citizen Born.... i have 42 Citizen and only 27,1 Faith/sec
Should i get only 38 ( 4 Cities 42 - 4 = 38) * 1,32 Faith / Citizen Born = 50,16 Faith / Sec + other effects through Buildings and so on....
Under rating threshold (hideshow)
Hmm, the lag from clicking a lot seems to be from some kind of memory leak the game seems to be a lot less boggy after a refresh.
Under rating threshold (hideshow)
If possible could there be an option to make the scouts do a more organized search pattern of going around and around in a circle or square? cause its kinda annoying seeing black spots (that barbarians will attack you from) and discovering new unwanted countries.
Under rating threshold (hideshow)
Saving (manually or automatic) causes the game to freeze up completely when you have "Block third-party cookies" enabled in Chrome. Error message in console reads:
ERROR DOMException: Failed to read the 'localStorage' property from 'Window': Access is denied for this document.
Under rating threshold (hideshow)
I made a new city, made a caravan, it won't let me send a trade route with it. When I click on (any) civilization in the menu, it just highlights that civ and does nothing.
Under rating threshold (hideshow)
I've noticed when you spam click to remove/add citizens or cancel/recruit troops it causes a bit of lag. Maybe we should have shortcuts for ctrl+shift to add/remove up to a certain amount (10/100) and it will round down? So if we use +10 and there is only 7 available it will still add the 7, etc. Whatever that is called.
Under rating threshold (hideshow)
Good job on bug fixing! Upon reincarnation the main screen seems to always show "no science is selected" until you back to menu and continue the active game. I also have a minor complaint on the position of barbs. So far I've been very unlucky, and on 3rd reincarnation the closest in a distance of 9 while some npc have access to clusters right beside them. Maybe make their position less random, and add a way to restart the current map. I don't want to lose my reincarnations by starting a new game altogether. I'm also wondering why we cant create new cities rather than solely rely on barbs/npc to expand... at these distances the artists required to alleviate the issue remove production, and health problems is the final nail in the coffin.
Under rating threshold (hideshow)
I left my game for a night, and I can't make a new trade route. I click on a trade route to choose, and it never works.
Under rating threshold (hideshow)
One thing I wonder is if you would be able to abandon or starve a City into death? Would help to remove cities and you would avoid the annoying negative bonus having many cities give you. Then you can attack the enemies and the abandon/starve the cities.
Under rating threshold (hideshow)
I think an option to set a range of allowable auto-assign units for each job would be nice. Sometimes you want to use auto-assign, but you want to keep merchants at 0, or keep artists above a certain number. Strong priority just takes from everything, but doesn't keep it completely optimized.
Under rating threshold (hideshow)
This has become better. No more insane barbarian attack and finally cities to trade with. I think many people rated this down and will never touch it again. Beta-testing is so important :-( Keep up the good work.
Under rating threshold (hideshow)
Is there meant to be a resource to the right of Shrines/Faith? I see an empty area from the green number to the pause icon, but every time my Culture has "##.# k / ##.# k" (as opposed to "## k / ##.# k", the Culture income overflows and moves to a 2nd lower bar. Maybe give the Culture bar more room to grow horizontally so it doesn't overflow?
Under rating threshold (hideshow)
It is a bit annoying that the troops do not stay in a City you take over or that you got the option to keep them there. A lot of the time if you take a city far away they will just take it back before you get a chance to supply the City
Under rating threshold (hideshow)
After trying "auto-assign" on all my cities, two of them had an uprising instantly. Minimum happiness requirements should automatically be met, at the very least.