Recent posts on Kongregate page 2

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Topic: Sandbox Hero / Post Ideas And Glitchs!

Ghost blocks (You can go through them) But you have to press a button or etc.

 
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Topic: Global Assault / For a good start - let's guide you Newbie

+1 For This

 
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Topic: Sandbox Hero / Trading System

Reply for ideas (Look, How it works, etc.)

No arguing please

 
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Topic: Swords & Potions 2 / ci sono italiani?

qua nn si richiede nessun versamento perchè la città è finita, un buon livello si e pure di essere attivi, il resto dipende solo da quello che ognuno intende ottenere. La città solo italiana al top è un sogno, ma ci siamo vicini, ci mancano solo 3 uomini

 
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Topic: Tyrant Unleashed: Guild Recruitment / I'm looking for good guild

The only pm worth reading has been sent :-D

 
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Topic: Lionheart Tactics: Events / 11/22 Event/Promotion

I still hold to my idea of an “endless” dungeon button next to the arena button. Randomly generated ai team based on the top 6 heroes rating with a large degree +/- . Meaning the enemies you go up against could be a relative cakewalk or pretty damn tough-to impossible.

I think that would be a helluva lot more fun than completing the lowbie dungeons that are autopiloted by my team of thieves or surrendering to boredom and drudging through arena for the zillionth time. And no im not asking for crowns or absurd king stone rewards for minimal participation. Just straight gold. A flate rate (a considerable amount, greater than the arena based on the same matchmaking score (top 6 heroes)) or one that adjusts or hell,maybe even a “normal”/“hard” button. Maybe rewards for reaching milestones,i.e. 15k gold pack for completing 50 battles in a week.

I reaaaaally enjoy this game but there isnt much to do when dungeons are completed. Yeah i know arena is there, but cmon that should be a mini-game at best.

All in all i know ecg has been working on alot of new content. But spending so much time/energy on creating maps that will be played once seems like…well a waste of time and energy.

Basically when i want to play id like to play. Gimme a carrot to chase. Something….

 
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Topic: Sandbox Hero / Trading System

Make a trading system!

 
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Topic: Off-topic / How to be like Gabidou99, 1000th Post special. ([number] Post special/Honest/Tutorial/Compla in Thread.)

You don’t debate, you just get pissed off when you are wrong and refuse to accept that.

 
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Topic: Sandbox Hero / Ban This Guy

It does not matter if its a glitch you use Its is NOT appropriate

 
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Topic: Contract Wars: General / Social experiment: public account

Updated avatar. Bitch.

Level 70 takes roughly 2,500 hours. That’s 104 Days of nonstop 24/7 CW. We can do it! :D

 
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Topic: Ballistic / Fraywind's Ballistic Strategies

 
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Topic: The Gate / an suggestion

Everyone knows that the auto ai of this game is pretty bad. Healers use heal all at the start of a battle, put absorb shields on themselves or anyone besides the tank. Attack skills can be used on anything but there’s too many to use quickly at the start of a battle, especially AoE. I think it would be better if there was a separate auto button for each of the four disciples so that it’s possible to have three auto-attack-skill-users while using the healer more effectively. The general auto button next to fast forward should stay for the easy campaign battles.
Who likes this idea? (I do)

 
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Topic: Red Crucible / WTF!!!

Actually Epic, they’re starting up again.
I suicided THRICE in Sandstorm.

 
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Topic: Contract Wars: Bugs and Unofficial Tech Support / Bugs and glitches

Another bug: the game lets me shoot a little more AFTER the whole clip was fired. There are no signs of lag or the triangle with high packed loss. This happened to another profile(on another computer).

 
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Topic: SAS: Zombie Assault 4 / SAS 4 on Android

I have a few questions about SAS 4 for Android

Is it possible to play the same character on the phone and on the PC ? ( I do not mean that at the time , just for example . Every time your computer on your smartphone )

Is it possible to play multiplayer with players playing on PC?

 
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Topic: Tyrant Unleashed: General / Anyone else tired of seeing all these "Suggestions"?!!!?

Ok this is my last suggestion. Should there maybe be a subforum for these “brilliant” ideas. Im just tired of reading them. I tell myself not to look, but if someone says don’t look you already know what happens. I’m not saying that feedback isn’t needed. I’m just tired of seeing it. (Feels like I said that already)

 
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Topic: Ballistic / Fraywind's Ballistic Strategies

Originally posted by Ratonhake:

Yay! I just resolved a fight. Momma’s gunna be so proud.

you’re the best

 
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Topic: Ballistic / Fraywind's Ballistic Strategies

Yay! I just resolved a fight. Momma’s gunna be so proud. :3

 
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Topic: War of Omens / Orange Faction Idea - Harakamians

seems very solid but needs to have some sort of exeption for epic coins like maybe activating the coins effect as well as the monopoly or something along those lines also ransack would need to be changed

 
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Topic: Rise of Mythos / [Trivia] hit back? why not knock back 3?

given there is a numerical value after knock back, say knock back 2, there is no reason to create a new skill name “hit back” which is exactly the same as knock back 3.

by the way, in the sense of power hit back is weaker than knock back.

aside, “holy strike” for oracle can be simply described as “Toss”.

 
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Topic: Rise of Mythos / Nerf Cull

My vote would be, deals damage to all enemy creatures, and damage to all heros.

 
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Topic: Astroflux / Some ideas to make game more pay to win.

If in future if this game grows tremendously or any big profit making company buys it, i like to share some ideas on how to make more money from Astroflux:

1.Introduce coupons- Take away daily login flux awards, instead give players coupons that in turn have limited use like repair or buying warp paths. Also take flux rewards away from missions. No if and but if you want better ship then buy flux!

2.Introduce repair times- After dying your ship will lose 10% shields and health, players are required to pay 50 flux or 2000 coupons for full repair or wait for 1 day to fully restore ship.

3.Introduce ammo- Buy ammo to crush your opponents in PvP with ease, two types of ammo are available :
Silver ammo: +10% dmg
Gold ammo: +20% dmg.

4. Introduce VIP packages- Remove boss icons and pointer to last death sites instead make player buy VIP, again they are of two types :
Silver VIP : +10% faster repair, can see boss icon on map, +5% more loot.
Gold VIP : +15% faster repair, can track boss as well as mini boss on map, +10% more loot.

 
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Topic: Swords & Potions 2 / Town recruitment thread

I’m the mayor of a very nice PvP city called Ethunville (157k). To join you must be lvl 10+ but I recommend 20+. You also should be an active PvPer or contributor. PM me or start your forum post in this thread with @Gonkeymonkey.
We currently have 5 open spots.

@fissionx All caps is unprofessional. You’re also harassing other users and not giving any information of your city at all. I flagged your post.

 
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Topic: Global Assault / [Dev] Bug/Issue Report

I’m having an issue with pvp on iOS. When I try to start a pvp match after scanning, I sometimes get sent to the next single player mission I need to do. This happens roughly half the time I try to do pvp. I haven’t been able to figure out a solid repro for this.

Also, sometimes the pvp matches that I’ve finished stay on the map. When I select one of these, I get sent to my next single player mission.

Finally, I sometimes get a bug that blocks me from actually playing a pvp game once I’ve entered the game screen. The enemy sometimes doesn’t play a unit, no matter how long I wait. Since he doesn’t play anything, I can’t play anything, so my only choice is to retreat. Sometimes, after retreating like this, I get a message explaining one of the game mechanics, like Incendiary or Strike, after returning to the helicarrier menu.

 
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Topic: Global Assault / Just say "NO" to Crates

First thing’s first – Lets establish Synapse do not care for what their player base thinks.

Once we have established this we can continue with our discussion.