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Hey! We are a friendly, relaxed town. No requirements really, level 20 preferred (otherwise you maybe can't afford our building investments). TH: 51 (upgraded), C: 40.
If interested to join ***Sam & Oscar ville***, just post below!
> *Originally posted by **[Lotr99](/forums/8945/topics/535779?page=33#11041694)**:*
> > *Originally posted by **[pmacjg](/forums/8945/topics/535779?page=33#11041420)**:*
> > Not sure if anyone has pointed this out but in the original post on the 1st build there's a mistake
> > "Druid (2,2): Earthly Bond"
> > It's actually
> > "Druid (2,1): Earthly Bond"
> You do realize that it was written in 2015.
RIP, well since this was written in 2015 is there a better build for now? I've been using this one for R1 to R11, currently at r5 so is there a fast build like that one for now?
> *Originally posted by **[Matthew0805](/forums/302/topics/362021?page=1#10358920)**:*
> I feel really bad asking, but if you could do both Sarya’s (Original is my favourite though), Lilith and the Yumi from KaL I’d really appreciate it. Even jus the original Sarya and Yumi would do :D
> *Originally posted by **[Sir_Valimont](/forums/32949/topics/666068?page=2#11041557)**:*
> **Q3**. What faction's heroes do not yet have an NPC role in the campaign?
> **A3**. Actually, 3 factions have this quality: Spider People (Anasi, Pavuk, Khar, Kutyr); Atlanteans (Laertes, Myrrhine, Luther, Bellatrix); Nameless Horde (Gorm, Clom, Zuu, Saa-Ras).
You face Myrrhine once when she's possessed, just before you square off against Kathoras for the last time. But just once in a very forgettable battle.
Also, I don't think you face any High Elves - you don't face Eliana, Sidalis or Aubren at all and I forgot whether you face Amariel (maybe at the top of Summoner's Peak - I forgot if you face Amariel or Elren there).
For Dark Elves - you face Alara repeatedly, but that is not a hero. You do face Vyona once in the Port (I think?) but none of the others.
That leaves the Orcs; you face Otuk early on, but again, none of the others. Kiri, Ashkar and Glasha are all absent in the campaign. Otuk is probably the most present in the campaign of all the heroes.
Kinda awkward now I think of it.
I have a couple of forum game ideas that I want to run that work with small numbers of players, but I've been lacking the time and motivation to finish the games I started (but I haven't given up on them either). There's also no game out that I would wish to join right now.
Apart from the free-form RPs, there are 2 games active right now, and those are *The Renegade*, which plays mostly via PMs, and Back900's D&D game, which only has 4 participants by design. Over the past six months or so, we've had quite a few newcomers trying to start games here, which for one reason or another fizzled, and never led to them joining the community and participating in games. On the other hand, there've been several moves to pull FGFers (and other forumites) off to be social elsewhere, with the discord maybe being the most successful? and if part of the community processes are taking place offsite, it becomes harder to join.
Third problem is that Kong is not growing as much as it used to, so the influx of new users is less; and the forum "upgrade" also marks the start into this decline as well.
I think it may help if everyone, rather than lamenting the "decline" of the forum, expressed a preference of the type of game they would like to join.
I agree there really needs to be a feature to save the game to Kongregate (server-side and account-bound, not client-side or accessible to people to edit.)
I play on my iPad and am logged into Kongregate. I loaded the game on my new Google Pixel XL phone and logged in and lo and behold it was an entirely new game, set of cards, back to level 1, etc. I was surprised to learn one's progress is not bound to their Kongregate account.
I think this is a smart feature worth considering.
It's certainly what Hearthstone and Pokemon TCG Online both do ...
> *Originally posted by **[Heroicdude](/forums/2/topics/712054?page=2#11042271)**:*
> whenever he attacks my trap card is activated
Fine move, but just what Brimmy Commie-chonga expects from the great and mighty HeroicDude!
He waits three hours, then becomes so bored he attacks!
Your trap card is triggered and Tommy Chevy-Songus dies!
*you gain +13 cardplay*
two things, they are not asking for an actual monetary refund, so I don't know why this would be an issue. Then again it is ChangYou... secondly, you can lose disturbance to swift death, devil and any temptation cards. good luck though! I Still haven't got ahold of treneman though. I feel like he would have been more vocal if something like this was seriously wrong.
Why did you stop creating legendary versions of common and rare character cards? I can't be the only person who thinks that this is well overdue. I don't care what character you turn into a legendary next. I just want to see it done again. Creating legendary versions of those cards will make the game a little more interesting. It will give high level players more characters to play with and more combos to make. A lot of those cards have great combos but are weak and will only slow you down if you choose to continue to play with them once you reach a certain point in the game. Every show should have at least one of their two common characters turned into legendary characters.
Which is ok, up to a point, as some materials appear in 2 different biomes. So far, I've encountered Dirt in Plain and Tundra (fortunately, that's not a particularly important one) and Stone in Tundra and Cave. So, fairer to say that the back pack is a guide to the *earliest* biome in which a material can be found.
Plain - Dirt, Wood, Clay, Pumpkin (rare)
Desert: Sand, Sandstone, Cactus, Glass
Tundra: Dirt, Snow, Ice, Stone
Cave:Gravel, Stone, Coal, Iron, Gold, Redstone, Lapius,Diamond, Emerald, Bedrock, Osbidian
I've also noticed a block in Tundra that doesn't appear to give anything.