Recent posts on Kongregate page 5

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Topic: Tyrant Unleashed: General / [TO DEVS] Thanks for Reverent Cache

Its a good set of cards, hits the cache nail right on the head. They arent cutting edge meta or op, but provide a solid boost to someone with a few samurais or zh looking to go mono rt. Exactly what cache is designed for. Want moar power? Spend moar money

 
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Topic: Kongregate / The TriKongregator Tournament - Pre-Round

 
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Topic: Clicker Heroes / "plus % more treasure chests"

Originally posted by Krolan:
Originally posted by spyke252:
Originally posted by Krolan:
Originally posted by spyke252:
Originally posted by Krolan:

Lvl 10 Thusia = +1000% Life for treasure chests. The amount of gold depends on life points, so basically you now get TreasureChestGold x 11

NOT TRUE. Thusia does NOT affect chest gold.

Sure about that? Please confirm. I really wanna know. If it doesn’t Thusia would be point-less

Got confirmed by AmbroseMerle. removing it. Thusia only makes sense for golden clicks.

Yeah, I tested on level 14- 3050 gold with level 20 thusia, 3050 gold without any thusia. Trying to spread the word.

It pains me to know that I actually decreased my GoldperHour by levelling Thiatus at all. Better to know now than too late, when I really reach +1000% life points, but still. Thiatus is a beginners trap, thats for sure.

Thank you for being persistant and letting me/us know.

Originally posted by Krolan:
Originally posted by spyke252:
Originally posted by Krolan:
Originally posted by spyke252:
Originally posted by Krolan:

Lvl 10 Thusia = +1000% Life for treasure chests. The amount of gold depends on life points, so basically you now get TreasureChestGold x 11

NOT TRUE. Thusia does NOT affect chest gold.

Sure about that? Please confirm. I really wanna know. If it doesn’t Thusia would be point-less

Got confirmed by AmbroseMerle. removing it. Thusia only makes sense for golden clicks.

Yeah, I tested on level 14- 3050 gold with level 20 thusia, 3050 gold without any thusia. Trying to spread the word.

It pains me to know that I actually decreased my GoldperHour by levelling Thiatus at all. Better to know now than too late, when I really reach +1000% life points, but still. Thiatus is a beginners trap, thats for sure.

Thank you for being persistant and letting me/us know.

Increasing chests’s HP u have more time to get lots of gold with golden clicks on them, that’s the point of Thusia

 
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Topic: Tyrant Unleashed: General / [To Devs] What are your plans for imperials?

Legion sounds like a really cool skill. It could work with any kind of faction especially mono versions of a factions! I hope all factions get a decent card with the Legion skill! I’m rooting for Imperials in particular. ;)

 
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Topic: Off-topic / Ketchup accidentally fell on my keyboard

how much?

 
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Topic: Eredan Arena / Next Ex - Dabhu?

Originally posted by mnms67:

ok looks great!
but was wondering, you got it in survival and your team is composed with FLAMMARA Ex and GRANDAO Ex so 3 EX cards!!

Yes, 3 Exes… dunno if the new card counted as an Ex. Can´t remember what card was paired with him.

 
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Topic: Tyrant Unleashed: General / [@ Devs] Sanctuary Pack

Originally posted by nis_stalker:

Please, make it Shining sanctuary pack for double SP/WB/Price ;-)

I’d definitely buy that immediately.

 
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Topic: Tyrant Unleashed: General / [TO DEVS] Thanks for Reverent Cache

Nis, I am a fellow RT player so really looking forward if you can elaborate on that a little! I am seriously considering buying it :-)

Спасибо!

 
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Topic: Galaxy Online / Server01 & 04 Merger on September 23rd

Originally posted by GOs1Chris:

Yay! Welcome old and new friends, allies, enemies!

(More people and less zones, welcome to World War III… or should I say Wallet War III)

This… is WW4 for some

 
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Topic: Tyrant Unleashed: General / <to devs> new skill

Repair skill is a good idea. Good counter to siege, but the card that has the skill should not be an aggressive card and should have defensive skills and low attack and good health. The skill could lead to more different kinds of structures—fused structures—and it would be in high demand since many of us want to keep our structures alive.

 
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Topic: Tyrant Unleashed: General / [@ Devs] Sanctuary Pack

Originally posted by nis_stalker:

Please, make it Shining sanctuary pack for double SP/WB/Price ;-)

+1

If Devs ignore the puss in boots eyes, then we will finally have confirmation that they are all gingers and have no souls.

 
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Topic: Rise of Champions / Suggestions

Originally posted by Lollerthere:
Originally posted by techtw:

Hello. Any plans of making a cap for maximum spendable points in Combat Mastery? The reason for a hardcap is to prevent pay to win scenarios. This cap can be like, 400~1K points or some other value. Nevertheless, I think the cap is needed to not discourage new players (because without a cap, they will always be at a disadvantage vs the old players who has been here longer, and there’s no way of evening the odds).

Not quite necessary, there needs to be a gap between veterans and newbies. The fact that fresh 20s are fighting veterans will be fixed soon by the new tier system.

OT
VIP bonusus should be exponential, or at least linear.

Great, so I won’t be able to play against the new lvl 20s and will keep getting decimated against the veteran lvl 20s. Guess I’ll have to overcome my stubbornness and respec my team.

 
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Topic: Clicker Heroes / %+ dps when İdle

There is a ancient that called “Siyalatas, Ancient of Abaddon”, it gives %20+ dps when we do idle for every up, at its description, it says “You tired…want to get away, but feel obligated to stay?”. What I wonder is, when I close the game, will that bonus continue or will it disappear? Depending on description, I think it will dissappear, but I want to be sure.

 
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Topic: Tyrant Unleashed: General / DESTINY

Not q3 is fastest fps _ UT is!

 
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Topic: Monsters & Dungeons / Master Daily Dungeons Spreadsheet

Even slimes can do 2 damage for the 12 full in Tuesday or what ?

 
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Topic: BloodRealm / Event box (kreds related)

Make that 4 complete event boxes and 2 fabled rare packs

 
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Topic: Kongregate / The TriKongregator Tournament - Pre-Round

By the order of Merlin, first class, I hereby manipulate time and subtract 24 hours from the deadline. 4 days seems enough time. 5 seems meh.

 
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Topic: Tiny Dice Dungeon / favorite monsters

just wondering after playing this game for the past few days, what everyones favorite monster they’ve captured? i’d have to go with the blue horror mutant, you get all 4 dice slots quick and he’s easy to rank up

 
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Topic: Lionheart Tactics: General / Majority of players are from?

PR China

 
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Topic: Eredan Arena / Hero Overview: Ogmor of Arcania

This guy is basically Selestyne on steroids. The sad part is he pretty much replaces her unless you’re going full Bloodsword/Gemineye Marauder buff.

 
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Topic: Tyrant Unleashed: Guild Recruitment / Winged Migration Top 100 Migrating North to the Next Level

Bumparino

 
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Topic: Clicker Heroes / Patch 0.12

Originally posted by koval92:

Terrible patch. Again players were robbed of what they achieved (after golden clicks they got robbed of cooldown bonus and world gold bonus which should be even increased). I see they start to prepare making this game to be enjoyable for kredits only.

I hope thats not what they intend to do. If this becomes kredits focused im out

 
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Topic: Tyrant Unleashed: General / <to devs>Structures

Originally posted by JasonL325:

How about a skill called fortified that repairs fortress or structure during battle?

I think this is a good idea!

Although, I don’t think a skill for repairing the fortress is necessary since we already get the repair kits from missions during wartime. I do think a skill called Repair would be a great addition to TU as long as the card with the skill is not really overpowered. Considering how siege can destroy some structures before they even activate, a card with repair would be really useful especially with a structure that takes 3 turns or more. The card with repair must not be a card with high attack though which is reasonable right since its primary purpose is repairing. It should have decent health and a skill to keep it alive like armor, protect, or evade but isn’t aggressive like strike, rally, or enfeeble.

I recall the skill Repair being a discussed new skill before, but I don’t know what was the outcome of that discussion. The skill isn’t here though so that may be a hint. Still, I think this is a skill that DEFNITELY should be taking into more consideration and a skill that the Devs should really ADD! It could make structures more desirable and if it does it would be a very high demand skill! And if structures are more desirable then we might see more of them and maybe even some fusions of them. ;)

 
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Topic: Clicker Heroes / Woah. My first gilded hero is...

athena

 
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Topic: Rise of Mythos / [Tutorial Request] How to play Rise of Mythos properly?

already using all this stuff in my deck, but thank for advice:)