Comentários de JCaesar

Comentários e avaliações de jogos

Box Juggler Minigame

Mar. 29, 2009

0

hooray for eedok

Sonny

Mar. 28, 2009

0

that guy's easy, you just use subversion at the right time. And then Sonny was a zombie.

Shopping Cart Hero

Mar. 27, 2009

0

0Genocide: not a bad achievement. See http://img14.imageshack.us/img14/453/genofail.jpg

Sonny

Mar. 27, 2009

0

good game, pity there's the clothing layering glitch.

Shopping Cart Hero

Mar. 27, 2009

0

the 30 pointer is all about a really long handstand-back flip, a good bounce, and a really quick handstand to get a handful of points to put you over. Aim for a high jump that doesn't go too far downrange and try to hold everything as long as you can.

Space Shooter

Mar. 26, 2009

0

Nice work, my firend.

Sonny

Mar. 25, 2009

0

those intros to the big battles should only play once. since you're going to die the most from those, you're going to restart them the most, and pressing space to skip them is really annoying when yo do it often.

GemCraft

Mar. 22, 2009

-1

never mind, read some strategies.

GemCraft

Mar. 22, 2009

-1

What level should I bet to be able to beat the first epic level? I'm a 16 but I can't even begin to make the setup the strategy guide recommends. also, what skills should be used? Insane difficulty spikes are not cool.

GemCraft

Mar. 21, 2009

0

Really fun. I'm at about level 10 right now. 5/5

Shopping Cart Hero

Mar. 18, 2009

0

if you get bored, try doing the shortest jump you can with maxed out equipment.

The Mouse 101

Mar. 18, 2009

0

Confirmed, 0 points gets level 11.

Shopping Cart Hero

Mar. 17, 2009

0

Distance badge seems easier with a flat trajectory like 10 or 20 degrees. Never mind that real-world physics says 45 degrees is best. For trick points obviously go for a hight jump rather than a distance one. My biggest pet peeve is the lack of progress saving.

20 times? How the f...

Fantastic Contraption

Mar. 16, 2009

0

ha, thanks bro. I hadn't even though of making pistons. Also, the around the bend stage always makes me chuckle, because the orange ball being placed in the build zone makes it posible to do it like rolling away, with no parts (very slow, though) ie, http://FantasticContraption.com/?designId=6767715

Fantastic Contraption

Mar. 15, 2009

0

(on 6th rotation, mind you, give it a minute to successfully land)

Fantastic Contraption

Mar. 15, 2009

0

Actually "lands" on "mars," awesome! http://FantasticContraption.com/?designId=6767002

If any of you are struggling, try my method. it's all about one machine gun, be that the dual, spread, or minigun, sky minefield, and filling all other slots (the ones to the front and top) with barrier decoys. upgrade the damage of your machine gun and the quantity (and then the spawn speed) of the minefield, and of course hp for the decoys. when you have the money, upgrade to the next machine gun up, be that spread or mini. Only alteration is, in the final level, adding a damage buff is highly recommendable.

Bubble Tanks 2

Mar. 09, 2009

0

Consensus would dictate that the sapper fighter doesn't actually exist... and I'm inclined to agree with that assessment.

Gravitee

Mar. 09, 2009

0

Interstellar Golf Deity Dude! You just completed the Interstellar Golf Deity achievement in Gravitee and won the Interstellar Golf Deity badge and 60 points!