Eternal Fighter

Eternal Fighter

por Barbasu
Reportar um bug
Marcar jogo
Top
Learn to Fly 2
Top
SAS: Zombie Assault 4
Top
Mutilate-a-Doll 2
Top
Learn to Fly 3
Top
Bloons TD 5
Top
Kingdom Rush
Top
Epic Battle Fantasy 5
Top
Retro Bowl
🔥 Tendências
NGU IDLE
Top
Fleeing the Complex
Top
The Enchanted Cave 2
Top
Kingdom Rush Frontiers
Top
The King's League: Odyssey
Top
Incremancer
Top
Bit Heroes
Top
Swords and Souls
Top
Escape Game - Computer Office Escape
Top
Bloons Monkey City
Top
Epic Battle Fantasy 4
Top
UnpuzzleX
Loading ad...

Eternal Fighter

Avaliação:
3.6
Lançamento: September 03, 2019
Última atualização: September 08, 2019
Desenvolvedor: Barbasu

Tags para Eternal Fighter

Descrição

Kill enemies, purchase upgrades, unlock weapons and try yourself in various game modes

Como jogar

W/S/A/D - Move
LMB - Fire
Tab - Map
1/2/3 - Boosts
Space - Use/Activate

Atualizações do desenvolvedor

Sep 8, 2019 1:52pm

-New Trial of Air
-Sokoban is stil in game but as a separate trial
-Boosts can no longer be used in Trials

Comentários

0/1000
kalel01260 avatar

kalel01260

Sep. 07, 2019

37
1

You definitely shouldn't have to play each trial more than once to get the associated weapon. It's just pointless grinding at that point.

Barbasu
Barbasu Desenvolvedor

You do have a point, thank you.

tfunny1 avatar

tfunny1

Sep. 09, 2019

36
2

The achievements need re-working to make them less mundane. A good achievement system usually does require grinding to get good enough to accomplish them but involves accomplishing increasingly difficult tasks - not repeating tedius ones. For example - Defense waves and arena time make sense as they are more difficult the higher you go. Campaign boss kills, boss wave kills, and trials accomplished doesn't make sense as the primary challenge is accomplishing them each once (or doing the full run of boss kills in boss rush). Every achievement beyond that is just tedius repetition and detracts from what is otherwise a great game. Maybe replace boss rush with kills under x seconds - or replacing tedius acheivements with ones for completing defense in hard mode. Also, the ruby wheel needs a speed up or spin x10 or something. Keep up the good work!

Barbasu
Barbasu Desenvolvedor

Thank you for the feedback, all added to my notes :)

Beorma avatar

Beorma

Sep. 07, 2019

7
0

Anyone got a walkthrough for the trial of air? i hit the 4th one and can't find a solution

Noly avatar

Noly

Sep. 06, 2019

7
0

Trial of Air, the second, is named level 1 and it is not completable - placing all stones right is now bugged - you don't continue.

Barbasu
Barbasu Desenvolvedor

Will be fixed in the next patch.

fredthebadger avatar

fredthebadger

Sep. 08, 2019

4
0

The final Trial achievement is just really not at all worth it. Why on earth would I ever run 24 trials? Two of them are one-and-done, and the other three literally can't take more than three runs each to get the weapon. That's 11 runs. a 12th is fine for an achievement, but then an entire second set of 12?

Barbasu
Barbasu Desenvolvedor

Good point, thanks.

Alpha Force
Streets of Valhalla
12 days
Top
Rodent Tree Jump
Stranded
Aqua Slug
Darts
Meteor Blastor
( Spin Doctor )
-ReBound-