Lute Quest 2
por CuriousGaming
Lute Quest 2
Tags para Lute Quest 2
Descrição
Aqueles demônios irritantes roubaram o ídolo do idle! Você consegue recuperá-lo? Um RPG épico de luta baseado em texto.
Como jogar
Este é um jogo idle. Seu herói poderoso vai explorar a masmorra e lutar sozinho, mas você pode ajudá-lo um pouco. Gaste pontos de atributo quando seu personagem subir de nível. Fuja da batalha se as coisas ficarem ruins.
Escolha com que frequência seu herói tenta lançar magias. Guarde sua energia mágica para lutas difíceis. Acerto e Esquiva% são para monstros do mesmo nível que você. Pode ser diferente para os monstros que você está enfrentando.
Atualizações do desenvolvedor
For GDFierceDiety, who spent more time playing Lute Quest than I spent making it.
I’ve made a few changes, as it appears my estimates were a bit off for high level characters.
XP gain is less for high level characters
High level monsters should hit harder
Only dwarves get the toughness bonus now
High level wizards now spend their spell points more recklessly
25 new monsters!
Comentários
nimrodplanete
Feb. 03, 2015
Would be nice if there was a reward for completing a dungeon.
JohannasGarden
Mar. 16, 2012
This has gone from being my favorite idle idol game, which is a classification with admittedly little competition, to my favorite of all idle games. It's fun to come back to after leaving it for hours, and the cleverness is fun when I do look during chat. You've really come a long way since your first game! I mean, most developers come a long way since their first game, but I actually remember all of yours ;D
I'm glad you like this one! Idle games are a really curious concept. Wikipedia has no entry for them.
mikke85
Mar. 07, 2012
Here's an idea for you. How about instead of getting random dungeons let a new player always start at a lvl 0 dungeon, if he/she beat it, then he/she goes to a lvl 1 dungeon and so on, same with failing exept you go back a dungeon level. instead of failing a lvl 4 dungeon and then having to go to a lvl 10 dungeon for example.
It's sort of like that already. Except there's some randomness in choosing the dungeon, so you don't end up fighting the same monsters all the time.
mikke85
Mar. 07, 2012
It's a shame this game is so low rates. it's awesome! I really hope you keep updating this!
hofdiddy
Feb. 21, 2014
you should get reward (like stats) if you completely explore an entire area without dying! + if you agree.