Grinning Cobossus
por Gama11
Grinning Cobossus
Tags para Grinning Cobossus
Descrição
Grinning Cobossus é um shmup que consiste apenas em uma batalha épica contra um chefe, mas conta com 3 modos de dificuldade, modo sobrevivência, 12 conquistas para desbloquear e muita diversão. Fico feliz com qualquer feedback sobre o jogo, especialmente por ser meu primeiro jogo, então fique à vontade para comentar. :)
Como jogar
Instruções:
*Mouse* - mover (controles do mouse)
*Botão esquerdo do mouse* - Atirar (controles do mouse)
*WASD / setas* - mover (controles do teclado)
*X / L* - atirar (controles do teclado)
*F* - alternar tiro automático
*K* - alternar controles do teclado
*Espaço / P* - Pausar
*M* - silenciar todos os sons
Pressione "9" duas vezes para suicidar (útil caso queira sair do modo sobrevivência)
Atualizações do desenvolvedor
v K1.10: Stat sumbission was only working in the menu, not at the end of a game. Fixed due to request.
Comentários
Theorules
Oct. 21, 2011
I remeber the good old days when I had to defeat him with just a rope and a nicely placed chandlier.
Yeah, those gold old days...
champelliot
Oct. 21, 2011
Spaceship with hightech lazor cannons?
Pah, I did it by burning a rope.
Burning ropes is oldschool. :D
kasual
Oct. 22, 2011
Love extended bossfights. Few things for this one. Upgrade screen dumps you back to the action without a pause to let you get your bearings. Bullets and obstacles are tiny and too similar to the starfield, not unplayably but enough to cause eyestrain. Jerky framerate on my computer contributed to that. And the attack patterns don't feel like they're connected with the boss. Too random, and not in an Ultimate Crab Battle way. But I still enjoyed it, please keep developing.
I appreciate your feedback a lot, although I'm confused about the framerate - could you tell me your computers data and what the framerate is? (press "^") It runs fairly well on my mobile phone even..
LucasGod
Oct. 21, 2011
So... We meet again.
You always meet twice. At least.
TheUzi
Oct. 27, 2011
Tons better than when i last played it, thanks for fixing that.
No problem.